Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0a1
2018.2.0a8
Issue ID
1025757
Regression
Yes
[PLM] 'Failure computing material mapping for Progressive Lightmapper' warning is shown after changing GI backend to Progressive
Steps to repro:
1. Open attached project and 't1' scene;
2. Create Terrain gameobject (GameObject>3D Object>Terrain);
3. In the Inspector select Raise/Lower Terrain tab;
4. Select any brush in the 'Brushes' section;
5. Paint height on terrain by left-clicking on it;
6. In the Lighting window change Lightmapper to Progressive.
Actual result:
Multiple 'Failure computing material mapping for Progressive Lightmapper. Retrying' warnings are shown. See attached video.
Regression introduced in Unity 2018.2.0a1.
Expected result:
No warning messages are shown after changing GI backend.
Notes:
- Reproducible in 2018.2.0a8, 2018.2.0a2, 2018.2.0a1;
- Not reproducible in 2018.1.0f1, 2017.4.1f1;
- Reproducible on Windows 10.
- Warning does not lead to the other symptoms or failures, lightmap baking is intact and works as expected.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment