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Launcher screen hangs on startup if there is no internet connection
Launcher screen hangs on start up if there is no internet connection. 1) Screen says "not to worry, you can work offline." 2) hit e... Read more
Launcher screen hangs on Loading... on spotty wifi connection
Unity 2018.2.0a8 Editor is unable to start on spotty wifi connection. Screen hangs on Loading... forever. Disabling wifi will not ... Read more
Mouse events aren't called in a build when the view is rendered by a cam...
Repro: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Click and hover the mouse over both cubes 4. Exit Play Mode 5. Buil... Read more
[RectTransform] Prefab is created with wrong X and Y coordinates when us...
Repro steps: 1. Open QA attached project "repro" 2. In the top menu bar select Build -> Prefab 3. In Hierarchy select game object "g... Read more
Unity on Linux does not output 5.1 sound correctly
To reproduce: 0) Have 5.1 Audio system connected and working on each channel 1) Open attached project and scene 2) Play it 3) Contr... Read more
[UWP] Multiple exemptions are thrown when building project for .NET
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Set scripting backend to .NET 4. Build project Expe... Read more
Crash on MonoScript::InitializeAssemblyNameAndScriptType when importing ...
How to reproduce: 1. Create a new project 2. Change the Packages/manifest.json with the one attached to this case 3. Open the projec... Read more
"manifest.GetAllDependencies" outputs unnecessary AssetBundle dependancies
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play Mode 3. See Console output ("b,c,b,b") 4. Move "MatWithTexture... Read more
[iOS] Launching an iOS app in VR mode causes the app to crash
Reproduction: 1) Create a new project with Cardboard as the only item in the VR SDK list. 2) Build and deploy to iOS. Expected Resu... Read more
[Linux] Meshes are leaked in scene endlessly
To reproduce: 1) Open attached project and scene 2) Open up Profiler window and focus it on "Memory" 3) Play the scene Two meshes a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors appear when compiling a ShaderGraph shader's code in a specific project
- TextMeshPro memory leak occurs when reloading the scene using Addressables
- Vector3 node has no X, Y, Z outputs when adding Vector3 node in the Visual Effect Graph
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later