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Gaps in neighboring Terrain Tile seams. Potential off by one error when ...
Gaps in seams between neighboring Terrain Tiles appear when altering heightmap values in regions along the seam. Usually occurs when... Read more
Select Window tab resets to Assets when the Scene tab was selected the l...
How to reproduce: 1. Select "Main Camera" 2. Press circle to select Target Texture 3. Press on the Scene tab and close the Select Wi... Read more
Trying to export MINI Unified directory asset freezes Editor
Reproduction steps: 1. Open the attached project "ExportPackage.zip"; 2. Go to Assets -> Export Package. Actual results: the Editor... Read more
[UWP] Network DLL triggers an Exception in UWP IL2CPP build when dealing...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project: Scripting Runtime Version .NET 4.X Equi... Read more
InputTracking.GetNodeName results in null value
Fixes are making their way through our publishing process. This issue will be closed when the fixes are published in a public releas... Read more
'[2017.x] Holding Undo on prefab with UI components crashes editor
Steps to reproduce: 1. Create new project 2. Create empty GameObject in hierarchy 3. Add "Rect Transform" component to it 4. Create ... Read more
Itterating through a list with foreach always generating GCAlloc
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Press "4"(not numpad) to initiate iteration Expe... Read more
[Android] NetworkTransport doesn't clear queue from QoSType.StateUpdate
Steps to reproduce: 1. Open user attached "irlDAndroid" project 2. Build and install to your android device 3. Open user attached "i... Read more
ReadPixels behave differently on DX12 when the project is set to Linear ...
Steps to reproduce: 1. Open the attached project 2. Open SampleScene 3. Make sure the projects rendering settings are set to Linear ... Read more
Applying a preset to a material changes its name in the Inspector and it...
Repro steps: 1. Open QA attached project "presets" 2. Select material "B" in the Project Window 3. In the Inspector click the Preset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects