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Editor crashes at PPtr<AnimationClip>::operator-> on trying to play Lega...
Steps to reproduce:1. Download 1168299_repro.zip and open "Test" scene2. Enter play mode3. Open animation window4. Select animation ... Read more
[VCS] Project Settings asset is automatically checked out when closing t...
How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more
[LWRP] Alpha Clipping Material makes other Materials look like Alpha Cli...
Steps to reproduce:1. Open Users attached project "CrysCo_Stage2.zip"2. Enter Play Mode3. Notice the transparent wolf Expected resul... Read more
[Linux][Editor] Can't rename files in project window if One Column View ...
To reproduce:1) Create a new project2) Make sure your project window is set to "One Column View"3) Try renaming anything Result: Nei... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce:1. Open the attached Bug Report.zip project2. Go to the Menu bar-> File-> Build Settings-> Enable Developm... Read more
[Android] Text is not selected on Android device when using OnFocus - Se...
To reproduce:1. Open attached project2. Build and run to android device3. Press on the Input Field and wait till keyboard will show ... Read more
[Linux] Can't get back the cursor if it's locked and hidden while in pla...
To reproduce:1) Create a new project2) Create a new script3) Add the following to Start:Cursor.visible = false;Cursor.lockState = Cu... Read more
[LWRP] Unlit image is created in a Sprite Texture when LWRP default spri...
Steps to reproduce:1. Open QA attached project "case_1168255-TheGameRoom.zip"2. Open the scene3. Notice there is a mirrored duplicat... Read more
Sub Emitter created Particle Systems Rotation is inconsistent when rotat...
How to reproduce:1. Download and open the attached project "1168251.zip"2. Select the Particle System GameObject in the Hierarchy wi... Read more
[Linux] Crash while trying to add a mesh collider to a prefab
To reproduce:1) Open attached project2) Find prefabs which start with "PlatformZ..."3) Try adding "Mesh Collider" component to them ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal