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[Shader Graph] Node input field does not hide when property connects to ...
Node input field does not hide when property connects to that input. Steps to reproduce:1. Create a new project.2. Go to Window >... Read more
Clicking on and cycling through objects stacked on top of each other not...
How to reproduce:1. Open the user's project2. Open Scenes > "Cycle Through Stacked Sprites (Prefab Instances)"3. Press on a sprit... Read more
A Performance Issue appears when Brute Force Sorting a large amount of U...
How to reproduce:1. Open the "SampleScene" Scene in the attached "New Unity Project.zip" Project2. Click on the main "Canvas" GameOb... Read more
[Linux] CTRL+Z shortcut does not work when using German (Austria) Input ...
How to reproduce:1. Add German (Austria) Input Source in Region & Language settings2. Open any project3. Create a random GameObj... Read more
Listed Force Field keeps affecting particles when its GameObject is acti...
How to reproduce:1. Open the attached project ("ParticleSystem_ForceField.zip")2. Open the repro scene ("Main")3. Enter Play Mode4. ... Read more
Unity Burst compiler crashes at "burst_SetCurrentDebugLocation"
Steps to reproduce:1. Download the attached project and open "Ping" scene2. Enter play mode Results: Editor crashes Reproduced with:... Read more
Cache system Caching.IsVersionCached reporting true but Caching.GetCache...
Steps to reproduce:1. Open attached project2. Switch to Android platform3. Play the editor4. Wait until asset bundle manager report ... Read more
GameObject disappears and Prefab inherits its Components when Prefab is ...
How to reproduce:1. Open the attached "case_1149316.zip" Unity project2. Open the "Parent" Prefab Variant in Prefab Mode3. Swap the ... Read more
[Linux] Keys in Particle System curve-based modules are immovable after ...
How to reproduce:1. Open the attached project '1149313repro'2. In SampleScene, go to Particle System object and enable Size over Lif... Read more
UI Image Color property is ignored when already assigned Source Image pr...
How to reproduce:1. Open the attached "BugReport.zip" Unity project2. Press "Play" and observe the three "Icon" GameObjects Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed