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Meta Quest platform “Enable Platform” button text is misaligned in Build...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select Meta Quest platform and observe the “Enable Platf... Read more
Framebuffer blends material instead of rendering opaque
Reproduction steps: 1. Open the attached project “ReproProject“2. In the Build Profiles, switch to Android platform3. Build the .apk... Read more
Visual Effect Control Track continues looping when Wrap Mode is set to Hold
Steps to reproduce:1. Open the attached "IN-95291" project2. Open the SampleScene3. Enter Play mode4. Observe the Game view Expected... Read more
Multiple Editor Windows get closed when moving Game View to another dock...
Steps to reproduce:1. Open the attached “IN-76745_TimelineBug.zip” project2. Stay in the “Untitled” Scene3. Drag the docked Game Vie... Read more
Raycasts fail to detect child colliders when Static Entities are shifted...
Reproduction steps:1. Open the attached “IN-94910” project2. Open the “Scenes/Test” Scene3. Enable only the “NoneChild” GameObject f... Read more
Label text is not shown when Default Editor Text Rendering Mode is set t...
Steps to reproduce:1. Create a new project2. In the Scene Hierarchy Window, create a “Cube” GameObject3. Select the “Cube” GameObjec... Read more
Some Behavior Graph text stays white when the Editor is in Light theme
How to reproduce:1. Create and open a new project2. Install the Unity Behavior package in the Package Manager3. Create and open a ne... Read more
NavMesh data triangulation result is always different when using NavMesh...
How to reproduce:1. Open the “NavMeshSeams.zip“ project2. Open the “Layout“ Scene3. Select the first GameObject in the Hierarchy4. C... Read more
ARCameraManager continuously tries to create light estimation tracker ev...
Sometimes a device may not support light estimation, therefore everytime ARCameraManager tries to call TryGetLatestFrame the native ... Read more
Memory access out of bounds error is thrown when launching Web builds wi...
Steps to reproduce: Open the attached project Switch to Web Platform Build and Run the project Observe the launch of the built proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code