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Blackboard variable of type List<CustomUnityObject> throws errors in Bla...
Steps to reproduce: Create a new "MyCustomAgent" Monobehavior Create an custom action "Get Agent in AgentList" and set AgentList as ... Read more
The drawing priority of the Camera flickers when using a Camera stack
Reproduction steps:1. Open the attached “IN-104921” project2. In the “Build Settings” window, enable “Development Build”3. Build and... Read more
[GLES] Black screen when an application is opened on an Android device
How to reproduce:1. Open the “BlackScreenTest.zip“ project2. Open the “Test“ scene3. Build and Run for Android Expected result: Appl... Read more
UI is not rendering and an error is thrown when FXAA is enabled and came...
How to reproduce:1. Create a new 2D URP project2. Duplicate the “MainCamera“ and change its type to “Overlay“3. Create a UI > Pan... Read more
Monospaced Fonts do not maintain a fixed width when using the Bold variants
How to reproduce:1. Open the attached “IN-105234” project2. Open the “SampleScene” Scene3. Observe the text in the Game view Expecte... Read more
Text becomes wrapped when using GUIStyle.CalcSize to set the size of the...
Steps to reproduce:1. Open the attached “GUIMonoFont6.0.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Press the “+” butt... Read more
A "Burst internal compiler error" error is thrown when building the project
How to reproduce:1. Open the “IN-105807.zip“ project2. In the Toolbar, select Build Settings > BuildSettings3. In the Build Setti... Read more
Player Input component only invokes events on original binding when an A...
How to reproduce:1. Open attached “IN-105106” project2. Open “RebindingUISampleScene“, found in Assets > Samples > Input Syste... Read more
Terrain is not rendered and a warning is thrown when Unlit Draw Mode is ...
How to reproduce:1. Create and open a new project with “High Definition 3D” template2. Make sure the Editor is running on DX12 or Vu... Read more
RTHandle.rt is null when Rendering Path is Forward, Depth Priming Mode i...
How to reproduce: 1. Open the project “IN-105015_SingleCameraRequestConfigureInput”2. Open the “SampleScene.scene”3. Observe the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center