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0
votes
By Design

Selecting a Color property and changing its color modifies the following...

IMGUI

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Apr 17, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f3, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1238762.zip' project and load 'EasyMode' scene2. In the Hierarchy window select 'Obje... Read more

0
votes
Fixed

[URP] Shadow cascades create black circular artifacts on terrain grass d...

Package: Scriptable Render Pipeline Universal

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Apr 22, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'URPTest.zip' project2. Open 'Test' Scene3. Double-click on 'Cube' GameObject in the Hierarchy... Read more

0
votes
Fixed

[VFX] OnPlay doesn't reset seed

Visual Effects

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Dec 17, 2020

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Version/s: 2019.2, 2019.3

The reseet on play option is only effective with ReInit(), Play() doesn't reset the seed anymore.The documentation isn't conformed w... Read more

1
votes
Fixed

[Wild Crash] Editor crashes on mono_aot_get_cached_class_info when Gizmo...

Scene/Game View

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Jun 30, 2020

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Version/s: 2019.3.15f1, 2019.4.1f1

Reproduction steps:1. Open attached "MyFirstGame.zip" project2. Open Build Settings3. Switch Platform to WebGL-- Observe the crash U... Read more

1
votes
Fixed

[Shaders] 'TLS Allocator' errors and Allocation logs are continuously th...

Shader System

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Mar 02, 2020

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Version/s: 2019.3.0f6, 2020.1.0a21, 2020.2, 2021.1

How to reproduce:1. Open the tester-attached project(case_1281069-il2cpp_nested_trycatch_bug.zip)2. Open the build settings window(F... Read more

0
votes
Fixed

HDRP: Temporal antialiasing makes selection outline flicker in scene view

HD RP

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Dec 12, 2019

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Version/s: 2019.3.0b11, 2020.1.0a12

Tested on HDRP 7.1.1 / 7.1.5 / 7.1.6 / 7.1.7 / 8.0.1Can repro on any version from 2019.3+ Simple repro steps is :- Create a new HDRP... Read more

0
votes
Fixed

[Platforms] Build configuration fails to find build pipeline when build ...

Build Pipeline

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.6f1, 2020.2

How to reproduce:1. Open the attached (BuildPipelineBug.zip) project2. In Project Window select the "Working_SampleSceneBuildConfigu... Read more

0
votes
Fixed

Shaders that use _LightColor0.rgb flicker to black in Game view when Ref...

Progressive Lightmapper

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Apr 28, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open the project named "Case_1242415"2. Open the Sample Scene3. Have Scene and Game views side by side and enter... Read more

0
votes
Fixed

[Shuriken] "Shape Transform Tool" goes out of Layout under Shape module ...

Visual Effects - Legacy

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Apr 30, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When prefab of Particle System is created, Shape Transform Tool goes out of Layout under "Shape" module from Particle System in pref... Read more

1
votes
By Design

Vector3Field gets obstructed when it is used to represent a Quaternion a...

Inspector Framework

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Apr 13, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached "1237385 repro" project2. Open the "SampleScene" from the Assets folder3. Select the "GameObje... Read more