Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0b11
2020.1.0a12
Issue ID
1204961
Regression
No
HDRP: Temporal antialiasing makes selection outline flicker in scene view
Tested on HDRP 7.1.1 / 7.1.5 / 7.1.6 / 7.1.7 / 8.0.1
Can repro on any version from 2019.3+
Simple repro steps is :
- Create a new HDRP project
- Make sure TAA is enabled for scene view (Edit -> Preferences -> HD Render Pipeline -> set Scene View Anti-Aliasing to TAA), and enable "Animated Materials" ("Always Refresh" in 2020.2) in scene view fx toolbar dropdown
- Select any opaque game object and see the outline flicker
Can be reproduced with creating a 3D project and importing HDRP package, or creating HDRP template etc.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment