Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2021.1.X
Votes
0
Found in
2019.2
2019.3
Issue ID
1300115
Regression
Yes
[VFX] OnPlay doesn't reset seed
The reseet on play option is only effective with ReInit(), Play() doesn't reset the seed anymore.
The documentation isn't conformed with the actual behavior : https://docs.unity3d.com/2019.3/Documentation/ScriptReference/VFX.VisualEffect-resetSeedOnPlay.html
It's a regression from 2019.2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment