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0
votes
Fixed

[HDRP] Debug Window sets back to last debug mode if another object from ...

Package: Scriptable Render Pipeline HD

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Jun 07, 2019

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Version/s: 7.0.0, 6.7.1

Steps to reproduce: 1. Open attached project 2. Set a material debug mode (for example Material -> Lit -> Opacity) 3. Reset Debug Wi... Read more

0
votes
Fixed

[HDRP] Unpopulated RenderPipelineResources result in a memory leak

Package: Scriptable Render Pipeline HD

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Jan 24, 2019

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Version/s:

Sometimes when updating a project to a significantly different version of HDRP, RenderPipelineResources do not get populated properl... Read more

0
votes
Fixed

[HDRP] Selecting multiple lights produces error Specified argument was o...

Package: Scriptable Render Pipeline HD

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Sep 09, 2019

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Version/s: 7.2.0

In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur: On legac... Read more

0
votes
Duplicate

[HDRP] Global illumination does not work with Light sources when using H...

Package: Scriptable Render Pipeline HD

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Aug 15, 2019

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Version/s: 6.9.0

Steps to reproduce: 1. Open user's attached project "2019_2_Test.zip" 2. Open "Test" scene 3. Make sure Auto Generate Lighting is on... Read more

0
votes
By Design

[HDRP] Refraction fades to sky color on the edges of the screen

Package: Scriptable Render Pipeline HD

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Sep 17, 2019

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Version/s: 4.10.0, 7.1.2

How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more

0
votes
By Design

[HDRP][Animation] Unable to add key to recording Animation when changing...

Package: Scriptable Render Pipeline HD

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Oct 24, 2019

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Version/s: 7.1.2, 7.1.1

Unable to add key to recording Animation when changing values in Sky and Fog Volume Steps to Reproduce: 1. Create a new Project wi... Read more

0
votes
By Design

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...

Package: Scriptable Render Pipeline HD

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Aug 14, 2019

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Version/s: 7.1.1, 7.0.0

PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more

0
votes
Duplicate

[HDRP] Making a prefab with Custom Pass Volume crashes Unity

Package: Scriptable Render Pipeline HD

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Nov 05, 2019

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Version/s: HDRP/Staging 8.0.0

Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volu... Read more

0
votes
Fixed

[HDRP] HDRenderPipelineAsset has certain dropdown arrows in inspector th...

Package: Scriptable Render Pipeline HD

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Aug 21, 2019

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Version/s: 7.0.1

'Directional Light Shadows', 'Punctual Light Shadows' and 'Area Light Shadows' dropdown arrows nested in the Lighting -> Shadow opti... Read more

0
votes
Not Reproducible

[HDRP] Textures become white and black when entering Play mode if Camera...

Package: Scriptable Render Pipeline HD

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Feb 05, 2019

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Version/s: 5.2.0

How to reproduce: 1. Open the "HDRP_issue.zip" project 2. Open the "Testing Area.unity" scene 3. Press Play Actual result: The text... Read more

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