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[HDRP] Debug Window sets back to last debug mode if another object from ...
Steps to reproduce: 1. Open attached project 2. Set a material debug mode (for example Material -> Lit -> Opacity) 3. Reset Debug Wi... Read more
[HDRP] Unpopulated RenderPipelineResources result in a memory leak
Sometimes when updating a project to a significantly different version of HDRP, RenderPipelineResources do not get populated properl... Read more
[HDRP] Selecting multiple lights produces error Specified argument was o...
In HDRP 7.2.0 and Unity 2020.1.0a4, select Area light and Directional light. An error will occur The issue does not occur: On legac... Read more
[HDRP] Global illumination does not work with Light sources when using H...
Steps to reproduce: 1. Open user's attached project "2019_2_Test.zip" 2. Open "Test" scene 3. Make sure Auto Generate Lighting is on... Read more
[HDRP] Refraction fades to sky color on the edges of the screen
How to reproduce: 1. Open the attached project ("case_1184935-Refractions.zip") 2. Open the repro scene ("New Scene") 3. Move the "S... Read more
[HDRP][Animation] Unable to add key to recording Animation when changing...
Unable to add key to recording Animation when changing values in Sky and Fog Volume Steps to Reproduce: 1. Create a new Project wi... Read more
[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...
PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more
[HDRP] Making a prefab with Custom Pass Volume crashes Unity
Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volu... Read more
[HDRP] HDRenderPipelineAsset has certain dropdown arrows in inspector th...
'Directional Light Shadows', 'Punctual Light Shadows' and 'Area Light Shadows' dropdown arrows nested in the Lighting -> Shadow opti... Read more
[HDRP] Textures become white and black when entering Play mode if Camera...
How to reproduce: 1. Open the "HDRP_issue.zip" project 2. Open the "Testing Area.unity" scene 3. Press Play Actual result: The text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection