Search Issue Tracker
Fixed in 8.0.0 (should be backportes in 7.1.2)
Votes
0
Found in [Package]
7.0.0, 6.7.1
Issue ID
1160976
Regression
No
[HDRP] Debug Window sets back to last debug mode if another object from the scene is selected
Steps to reproduce:
1. Open attached project
2. Set a material debug mode (for example Material -> Lit -> Opacity)
3. Reset Debug Window
4. Select "Main Camera" game object
5. Observe that last debug mode gets enabled
Packages reproduced in: 7.0.0 f902aa8, 6.7.1
Reproduced in: 2019.3.0a5, 2019.2.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Add comment