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0

Found in [Package]

7.1.1, 7.0.0

Issue ID

1176444

Regression

No

[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when window is closed

Package: Scriptable Render Pipeline HD

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PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset in Scene/Game view and changing intensity values are still incrementing/decrementing from the last changed value.

Steps to reproduce:
1. Open attached project
2. Open samplescene.unity
3. Select Sky and Fog Volume and click Air Attenuation DIstance in Inspector
4. Change intensity value and close the window
5. Select Air Attenuation DIstance and notice that Intensity value is set to 0 now

Expected result: Air Attenuation Distance Intensity field value should not reset to 0 when window is closed

Reproduced in: 2019.3.0a12, 2019.3.0a11
Packages reproduced in: 7.1.1, 7.0.0

  1. Resolution Note:

    That's how the HDR color picker works.
    You input per-channel intensity of 7 and the all-channel intensity of 0.8.
    It converts it into per-channel intensity of 12 and all-channel intensity of 0.

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