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[iOS] [AR Foundation] UnityWebRequests start failing after a while when ...
Reproduction steps:1. Download and open the attached "Webrequest Test" project2. Build and deploy the project to iOS3. Scan your sur... Read more
[AR Foundation] [URP] enabling Depth Texture causes the Camera to render...
Reproduction steps:1. Open the project in "Hatton 07.zip"2. Build for iOS and deploy the project3. Allow Camera access4. Inspect the... Read more
[AR Foundation] Prefab with ARMeshManager as a child of ARSessionOrigin ...
Reproduction steps:1. Open the attached project ("ARMeshManagerBug.zip")2. Select the "ARSessionOrigin" prefab Expected result: Pref... Read more
[ARFoundation][ARKit] ARMeshManager meshes flicker when ARWorldAlignment...
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip" project2. Build and deploy the project to iOS3. Slow... Read more
Editor freezes when enterring Play Mode caused by ARCameraBackground shader
Repro steps:1. Open attached project "arfoundation-mock"2. Open SampleScene3. Enter Play Mode4. Exit Play Mode5. Enter Play Mode Act... Read more
[ARFoundation] CpuImages sample's framerate drops significantly
Reproduction steps:1. Download and open the attached "arfoundation-samples.zip"2. Build and deploy for iOS3. Move the phone camera a... Read more
[ARFoundation] Error CS0246 is thrown when Particle system built-in pack...
Reproduction steps:1. Create a new project2. Install ARFoundation package3. Remove Timeline package4. Remove built-in particle syste... Read more
[Android][XR][URP] ARFoundation with URP makes some devices possibly ove...
How to reproduce:1. Download and open the user's attached project2. Build and Run to an Android device3. Keep the application runnin... Read more
[iOS] [ARFoundation] Console errors appear when manually destroying and ...
Reproduction steps:1. Download and open the attached "Project.zip" project2. Build and deploy the project for iOS3. Press "Meshing" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector