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Found in [Package]

Issue ID

1335050

Regression

No

[ARFoundation] CpuImages sample's framerate drops significantly

Package: ARFoundation

-

Reproduction steps:
1. Download and open the attached "arfoundation-samples.zip"
2. Build and deploy for iOS
3. Move the phone camera around

Expected result: The framerate doesn't noticeably drop
Actual result: The framerate noticeably drops

Reproducible with: 2019.4.28f1, 2020.3.11f1, 2021.1.10f1, 2021.2.0a20

Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 12 Pro Max (Usert Information)

  1. Resolution Note:

    The description sounds like the device is entering into thermal throttling. Thermal throttling occurs when your device heats up excessively due to a number of components being simultaneously active. When iOS enters into a high thermal state, iOS will throttle features and the frame rate on the device to reduce the generated heat until the device cools off.

    The iPhone 12 Pro and iPhone 12 Pro Max both have LiDAR sensors which contribute significantly to the thermal state. The iPad Mini and the iPhone SE do not have a LiDAR sensor.

    This forum post describes the thermal effects, how to detect the thermal state in your code, and how to take action to avoid entering thermal throttling. https://forum.unity.com/threads/ar-foundation-support-for-iphone-12-pro-with-lidar.987810/

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