Search Issue Tracker
Fix In Review for 2019.4.36f1
Votes
0
Found in [Package]
2019.4.32f1
2019.4.34f1
Issue ID
1387400
Regression
Yes
Creating a new AR project throwsTLS Allocator ALLOC_TEMP_THREAD error and related warnings
Reproduction steps:
1. Create a new AR template project
2. Check the console
Expected result: There are no errors in the console
Actual result: TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 604 error in console
Reproducible with: 2019.4.32f1, 2019.4.34f1
Not reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.28f1, 2021.2.6f1, 2022.1.0a16
Note:
-The size of the thread in the error varies
-Doesn't reproduce when you open the project for the 2nd time
-Tested on Windows11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Parameters example code uses legacy Input System causing “InvalidOperationException” errors spam in the Console window
- Overlay cameras break URP rendering order on Mac/Metal
- Spring Joint 2D "Distance" value adjusts "Connected Anchor" Y value instead when dragging via Inspector
- Tree GameObject appears grey when rotated in the Preview window
- Unable to delete Tree GameObjects and “NullReferenceException” errors are thrown when using Hierarchy V2 and trying to open the GameObject context menu after deleting a Tree Prefab
Resolution Note (fix version 2019.4.36f1):
This issue is no longer present in version 2019.4.36f1 of the editor.