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2
votes
Duplicate

[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...

Package: Scriptable Render Pipeline Universal

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Apr 19, 2021

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Version/s: 12.0.0

How to reproduce it: 1. Open the user's attached project "NoSrpShaders.zip" 2. In the Player Settings make sure Graphics API is set ... Read more

0
votes
Fixed

[XR][URP] Profiler spams errors in the Console upon entering Play Mode

Package: Scriptable Render Pipeline Universal

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Feb 08, 2021

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Version/s: 10.3.1

Repro steps: 1. Create a new project with the URP template 2. Add XR Plug-in Management and check 'Oculus' in the window 3. Open the... Read more

0
votes
Duplicate

[Android][URP] Render artifacts are visible or the mesh is not visible w...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

Repro steps: 1. Open attached project "repro_1281854" 2. Add URP 3. Build and Run on Android 4. Enable the Overlay Camera with a but... Read more

0
votes
Duplicate

[URP] Overlay Camera does not copy Depth into Shader when Post Processin...

Package: Scriptable Render Pipeline Universal

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Mar 06, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "URP_Bugs_March_2021.zip" project 2. Open the "ErrorScene" Scene 3. Enter Play Mode 4.... Read more

0
votes
Fixed

[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...

Package: Scriptable Render Pipeline Universal

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Dec 21, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more

1
votes
By Design

[URP] Global Volume Bloom Post-Processing flickers when object moves in ...

Package: Scriptable Render Pipeline Universal

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Jan 06, 2021

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project ("BloomArtifactsBug.rar") 2. In the Scene View move around the "Main Camera" 3. Notic... Read more

0
votes
Fixed

[XR][URP] RenderObjects RenderFeature does not render objects when Event...

Package: Scriptable Render Pipeline Universal

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Feb 01, 2021

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Version/s: 9.0.0-preview.72

Reproduction steps: 1. Open the attached "render_objects_bug.zip" project 2. Load the "SampleScene" 3. Note that the "Drywall Panel... Read more

2
votes
Fixed

[URP] Particles are rendered behind GameObjects when Depth Texture and S...

Package: Scriptable Render Pipeline Universal

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Nov 23, 2020

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Version/s: 11.0.0

Reproduction steps: 1. Download and open the submitted project "Particles Bug Report.zip" 2. Open the Sample Scene 3. Make sure that... Read more

3
votes
By Design

[URP] Overlay Stack Camera causes all stencil tests to pass when custom ...

Package: Scriptable Render Pipeline Universal

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Mar 16, 2021

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Version/s: 7.5.1

Reproduction steps: 1. Open the attached project ("stencilPostEffectTest.zip") 2. Open the "SampleScene" scene 3. Select StackCamera... Read more

0
votes
By Design

Scene lighing is much brighter after upgrading project

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s:

I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To re... Read more

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