Search Issue Tracker
Fixed in 7.1.4
Votes
0
Found in [Package]
7.0.0
Issue ID
1180414
Regression
Yes
[VR][URP][Post Proc] Game view is rendered multiple times per single eye when using Single Pass Stereo Rendering Mode
How to reproduce:
1. Create a new Project with Universal RP template
2. Enable VR support in Player Settings
3. Change Stereo Rendering Mode to Single Pass
4. Enter the Play Mode
Expected result: View is rendered once per eye
Actual result: View is rendered multiple times per eye
Reproducible with 2019.3.0a10(LWRP 7.0.0), 2019.3.0b2(URP 7.0.1), 2020.1.0a3 (URP 7.0.1)
Not Reproducible with 2018.4.8f1, 2019.2.4f1, 2019.3.0a9(LWRP 6.9.1)
Regression introduced with LWRP 7.0.0
2019.3.0a10 (LWRP 7.0.0) 2 screens rendered per eye
2019.3.0a12 (LWRP 7.0.1) 6 screens rendered per eye
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Environment Lighting does not change when changing its properties in Play mode
- Black artifacts appear when playing a certain transcoded video using VideoPlayer
- UI Builder fails to create StyleSheet with large file name because 'path is outside of the project'
- Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project
- Graphic components errors when running Dedicated Server Build/Standalone build at headless runtime
Add comment