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0
votes
Fixed

[VFX Graph] Overrides stored in prefabs get disabled when using prefabs ...

Package: Visual Effect Graph

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Jan 14, 2019

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Version/s: 4.8.0

1 - Unzip and include the attached file 2. Drag EffectPrefab in a new scene 3. Observe how it looks 4. Open the prefab and change so... Read more

0
votes
Fixed

[Menu] There's a redundant Visual Effects entry in the Window menu.

Package: Visual Effect Graph

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Jan 14, 2019

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Version/s: 4.4.1

Repro steps: 1. Open the Window menu on top of Unity. 2. Observe that there are two Visual Effects entries. Read more

0
votes
Fixed

[pCache] Results for Set Color from Map differ in Win and OSX

Package: Visual Effect Graph

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Jan 16, 2019

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Version/s: 4.7.0

Repro steps: 1. Import the attached package to a VFX-enabled project on Win 2. Observe how the colors are organized. 3. Repeat for ... Read more

0
votes
Fixed

[OSX] GPU sorting causes particles from an effect to disappear based on ...

Package: Visual Effect Graph

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Jan 16, 2019

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Version/s: 4.7.0

Repro steps: 1. Import the attached VFX into an OSX VFX-enabled project 2. Drag the effect onto the scene 3. Pan the view around the... Read more

0
votes
Postponed

[UX] The Normal map preview in lit outputs displays incorrectly

Package: Visual Effect Graph

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Jan 21, 2019

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Version/s: 4.3.0

Repro steps: 1. Create a lit output node 2. Enable Normal maps in the inspector 3. Assign a normal map to the output 4. Observe the ... Read more

2
votes
Fixed

[Blocks] InvalidOnGPU exception when plugging in particle attributes to ...

Package: Visual Effect Graph

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Jan 24, 2019

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Version/s: 4.8.0

Repro steps: - Pick a particle attribute (i.e. random per particle node) - Plug it in one of the slots listed below - Observe errors... Read more

0
votes
Fixed

[Source Attribute] Blend source attribute blocks are not useful without ...

Package: Visual Effect Graph

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Jan 24, 2019

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Version/s: 4.8.0

Repro steps: 1. In initialize, add any blend source attribute block (i.e. blend source velocity) 2. Observe there is no blend field ... Read more

0
votes
Not Reproducible

VFX break when switching Graphics API to DX12

Package: Visual Effect Graph

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Jan 29, 2019

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Version/s: 4.9.0

How to reproduce: 1. Open the attached project ("1121979_VFX DX12 issue .zip") 2. Observe the effect in the Scene View 3. Change the... Read more

0
votes
Fixed

[UX] Errors when using large values in certain fields

Package: Visual Effect Graph

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Jan 30, 2019

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Version/s: 4.7.0

Repro steps: 1. Create a new VFX asset 2. Drag it into the scene (the error does not reproduce if there is no instance of the effect... Read more

0
votes
Fixed

[SceneView] Selection Outline displays artefacts with VFX graph assets

Package: Visual Effect Graph

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Jan 30, 2019

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Version/s: 4.7.0

Repro steps: 1. Create a new VFX asset and drag it into the scene 2. In the scene view, make sure Selection Outline is enabled. 3. S... Read more

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