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0
votes
Fixed

An "Assertion failed on expression" error is thrown when building an Ass...

Package: Addressables

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Jul 09, 2025

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Version/s: 1.25.1, 2.6.0

How to reproduce:1. Open the attached "IN-107113" project2. In the project tab, open the "prefab" folder3. Right click on the "test"... Read more

0
votes
Fixed

Long tag names break tag validation popup UI

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Jul 09, 2025

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Version/s: 6000.3.0a1

Steps to reproduce: Create a project Add a cube (or any other object) in the "Hierarchy" window Go to the "Inspector" window Find th... Read more

0
votes
Fixed

Light theme icon set missing for Decal inspector

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Jul 09, 2025

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Version/s: 2022.3.64f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce:1. Create a new Unity project2. Make sure that Editor theme is set to Light3. In Hierarchy window add “URP Decal ... Read more

0
votes
Active

Layer Collision Matrix expansion causes extra scrollbar in Physics Settings

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Jul 09, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Settings" item listed under the "Physics" Obs... Read more

6
votes
Fixed

[iOS] A GameObject becomes invisible when setting "AROcclusionManager.en...

Package: ARKit

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Jul 09, 2025

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Version/s: 6.2.0, 6.3.0, 6.4.0-pre.1

How to reproduce:1. Open the “AROcculusionSample.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcod... Read more

0
votes
By Design

Excessive CPU usage happens when a Mesh Collider is attached to imported...

Package: Unity Physics

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Jul 09, 2025

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Version/s: 1.4.0-pre.3 - Physics

How to reproduce:1. Open the attached “IN-105787” project2. Open the “Test” Scene and and expand the foldout in the Hierarchy3. Enab... Read more

0
votes
Fixed

An extra not needed scrollbar becomes visible in the preset "Inspector" ...

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Jul 09, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Tag and Layers" Click the "Preset" creation b... Read more

2
votes
Duplicate

Crash with multiple stacktraces when rendering large models

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Jul 09, 2025

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Version/s: 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Drag the fbx files from “Redacted“ into the scene3. Move the scene vi... Read more

0
votes
Fixed

[VFX] Creating a long Group Node name breaks nodes boarders

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Jul 09, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce:1. Create a new Unity unity project2. Create a VFX Graph Asset3. Open VFX Graph4. Create a Group Node5. Copy “New... Read more

0
votes
Fixed

[VFX] Deleting “New Group Node” name doesn’t allow to type or add new name

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Jul 09, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce:1. Create a new Unity unity project2. Create a VFX Graph Asset3. Open VFX Graph4. Create a Group Node5. Delete “N... Read more

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