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0
votes
Fixed

BuildPipeline.BuildPlayer() accepts two different platform as targets

Build Pipeline

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11, 2020.1.0a1

How to reproduce:1. Open Unity project on a OSX2. Build the project via Build script (in Unity Menu under Build->Client) Expected... Read more

0
votes
Fixed

[Universal RP][Android][GLES3] The scene is flickering in build when HDR...

Package: Scriptable Render Pipeline Universal

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Aug 09, 2019

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Version/s: 7.1.1

How to reproduce:1. Download and open project from https://github.com/Verasl/BoatAttack2. Enable 'HDR' property in the Pipeline Asse... Read more

0
votes
Not Reproducible

Errors are thrown when trying to check Import Animation checkbox under I...

Asset - Importers

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Aug 09, 2019

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Version/s: 2019.2.0b9, 2019.2.0f1

How to reproduce:1. Open attached project2. Select AnitTest100.fbx model in Project View3. Under Import Settings/Animation Tab fiddl... Read more

0
votes
Fixed

[Asset Pipeline v2] [VCS] Changes made to a checked out file are not und...

Asset - Database

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Aug 09, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2019.3.0a12

How to reproduce:1. Create a new project in your preferred Perforce Workspace2. Open the project and connect it to Perforce3. Create... Read more

1
votes
Fixed

[Scripting] MissingMethodException errors are thrown on selecting object...

Scripting

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Aug 09, 2019

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Version/s: 2019.3.0a3, 2019.3.0a12

MissingMethodException errors are thrown on selecting object after updating the API. Steps to repro:1. Open the attached project.2. ... Read more

0
votes
Not Reproducible

[Universal RP][Vulkan][Android] Scene is unlit on devices with Vulkan 1....

LW RP

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Aug 09, 2019

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Version/s: 2019.3.0a12

How to reproduce:1. Create a new Unity project with Universal RP Template2. Upgrade to Universal RP package - 7.1.13. Build & Ru... Read more

0
votes
By Design

[HDRP] Two sets of reflections from a single set of objects when using HDRP

Package: Scriptable Render Pipeline HD

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Aug 09, 2019

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Version/s: 7.0.0

How to reproduce:1. Open the user's project2. Open the "01_Assets/SSRBug" Scene3. Select the "GameObject" Game Object4. Open the Tim... Read more

1
votes
Active

[FBX Exporter] Exported model gets corrupted when opened with DCC tools

Package: FBX Exporter

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Aug 09, 2019

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Version/s: preview.1 - 2.0.2

How to reproduce:1. Open user's attached project (BugReports2.zip)2. Open the "FBXExportBug" Scene3. Right-click on "DistributeTunne... Read more

0
votes
Fixed

[Profiler] Entering Play mode resets the Profiler preferences to CPU Usa...

Profiling

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Aug 09, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a8, 2019.3.0a11

To reproduce:1. Open any project, open Profiler window2. In CPU usage tab, change preview type to something that's not Timeline3. Se... Read more

0
votes
Fixed

[Profiler] Profiler graph is going out of bounds every 10 seconds

Profiling

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Aug 09, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0a11

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

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