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Headers in Frame Debugger are too bold/large
Steps to reproduce: 1. Open any Unity project 2. Open the Frame Debugger (Window>Analysis>Frame Debugger) 3. Enable debugging ... Read more
All of the Spline points are placed in the prefab position, and an “Inde...
How to reproduce: 1. Open the user’s attached “Deadshot.zip” project 2. Add “Cable” prefab to a scene view 3. In the Scene window... Read more
[Android] [Entities Graphics] GPU Usage is too high when not looking at ...
Reproduction steps: 1. Open the attached project "ECS_Animation" 2. Go to Window > Package Manager and remove the “Graphy” package 3... Read more
Clicking a header in ShaderGraph Node creation dropdown does not expand it
Steps to reproduce: 1. Open any Unity project that uses URP or HDRP 2. Open any Shader Graph asset 3. Click the right mouse but... Read more
'Build Settings > Add Open Scenes' adds open SubScenes
As title says, when SubScenes are opened, they are added along with the Scene itself to the Build Settings > Scenes in Build. This i... Read more
Documentation Link does not work when the "Category=3d" question mark is...
Repo steps: # Open Unity Scene # Go to menu "Window" ->Search -> New Window # Click "Category=3d" # Under Project to the le... Read more
Search: long search string overlaps displayed placeholder text
Steps to reproduce: # Create a 3D project # Window -> Search -> New Window # Enter a long search string manually (don't use co... Read more
Tag is named after the previously created Tag when creating a Tag with a...
Reproduction steps: 1. Open the attached “repro-project“ project 2. Open the “SampleScene” scene 3. Select any GameObject in Hier... Read more
Lighting in the background of the GameObject with ShaderGraph with "Unli...
How to reproduce: 1. Open the "IN_36019" project 2. Open the "SampleScene" Scene 3. Zoom close to the "Sphere" GameObject in the Sce... Read more
GameObject ignores collisions when more than 99 Capsule Colliders are pr...
Reproduction steps: 1. Open the attached project “ColliderProject” 2. Open the “Assets/TestPhysicsBug.unity” scene 3. Enter the P... Read more
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