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[Profiler] NonmatchingProfiler.EndSample & NullReference Exception throw...
Non matching Profiler.EndSample (BeginSample and EndSample count must match) exception and NullReferenceException is thrown when pro... Read more
Crash on GC_push_stack_for when using Profiler and Profiler.BeginThreadP...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Press Play 4. Open the Profiler 5. Select Timeline... Read more
Repeatedly switching between 2D and 3D Scene view makes the 3D view Isom...
To reproduce: 1. Open any project 2. Repeatedly switch between 2D and 3D view Expected result: The 3D view stays Perspective Actual... Read more
"Open Download Page" button in UWP build window links to a dead link
It should link to UWP il2cpp installer. Read more
HolographicRemoting.ConnectionState is not static
Steps to reproduce: 1. Create a new project 2. Copy over example from https://docs.unity3d.com/2018.2/Documentation/ScriptReference/... Read more
[TestFixture(x)] tests not shown if they are not encased within a namespace
Steps to reproduce: 1. Download and open the attached project 2. Open the Test Runner window Expected result: 3 tests are available... Read more
Using 'Spread' in a 3D sound (stereo source) causes panning errors in 'Q...
To reproduce: 1. Open attached project 2. Open "test" scene 3. Open two Inspector tabs 4. Select "AudioListener" GameObject and lo... Read more
Prefab lighting only updates after switching Scenes in the GameObject Ed...
How to reproduce: 1. Open the project attached by the user (PreviewTest.zip) 2. Open scene "Scene A" 3. Open the "GameObject Editor"... Read more
[UI] InputFiled Character Limit causes ArgumentOutOfRange exception whil...
How to reproduce: 1. Create UI -> InputField 2. Select InputField in Hierarchy and Change Content Type to Standart, Name, etc... in ... Read more
[OSX] [Perforce] Drag and Drop from Project view to the scene does not w...
To reproduce: 1. Open project 2. Connect to local perforce server 3. Try to drag and drop the prefabs from Assets/test1/test2/test3/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects