Search Issue Tracker
Fixed in 2018.2.0b5
Votes
0
Found in
2018.2.0b4
Issue ID
1038631
Regression
Yes
HolographicRemoting.ConnectionState is not static
Steps to reproduce:
1. Create a new project
2. Copy over example from https://docs.unity3d.com/2018.2/Documentation/ScriptReference/XR.WSA.HolographicRemoting.html into a new script
Expected result: normal compilation
Actual result:
Reproduced on 2018.2.0b3, 20181.0b5
Not reproduced on 2018.2.0b2
Regression introduced in 2018.2.0b3
FIXED in 2018.2.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment