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0
votes
Fixed

[LWRP] Screen isn't copied to texture properly in the Editor when using ...

Package: Scriptable Render Pipeline Lightweight

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May 18, 2019

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Version/s: 5.16.1

How to reproduce:1. Open the attached project ("Showcase.zip")2. Find the "LWRP-HighQuality" file in the Project Window3. Toggle the... Read more

0
votes
Won't Fix

Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...

Asset - Database

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more

0
votes
Duplicate

Materials on 3D objects with non "Opaque" rendering mode corrupt when a ...

Graphics - General

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May 17, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

Steps to reproduce:1. Open Users attached project "TryNewUnity.zip"2. Open "MainScene"3. Enter Play Mode4. Notice the Cube on the ri... Read more

0
votes
Fixed

Editor crashes with WorldCollision when Spawning Particles

Visual Effects - Legacy

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May 17, 2019

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Version/s: 2019.1.0b3, 2019.1.2f1, 2019.2.0a1

How to reproduce:1. Open the user's project2. Open the "Scenes/MagicArcher" Scene3. Enter the Play Mode4. Open the Scene Window5. Se... Read more

0
votes
Fixed

[ShaderGraph] 'Normal Reconstruct Z' Node can't be connected with Master...

Package: Shader Graph

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May 17, 2019

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Version/s: 6.7.1

How to reproduce:1. Create a new HDRP or LWRP template project2. Create a Shader Graph asset and open it3. Create 'Normal Reconstruc... Read more

1
votes
Fixed

SceneManager.GetSceneByName() returns Null when buildsettings path to th...

Scene Management

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "1155473.zip"2. Start Play mode3. Inspect the Console window Expected res... Read more

0
votes
Fixed

Usymtool does not support arm64e

Cloud Diagnostics

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May 17, 2019

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Version/s:

Apple's new A12 bionic chips use a new architecture called arm64e that the usymtool tool doesn't recognize. Therefore when building ... Read more

0
votes
Fixed

Seeded UnityEngine.Random is not deterministic when there is an active P...

Package: PostProcessing

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May 17, 2019

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Version/s: 2.1.6

How to reproduce:1. Open the attached project ("case_1155434-RNGPPVBugReport.zip")2. Open the repro scene ("TestScene")3. Enter play... Read more

6
votes
By Design

After creating a new script the default script execution order remains i...

Scripting

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "CallOrderBug.zip" and scene "SampleScene"2. Duplicate "CallOrderTestB4" and rename it to ... Read more

0
votes
Won't Fix

Exception: Failed to update dependencies is thrown when Importing Sample...

Package: Tiny Editor

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May 17, 2019

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Version/s: 0.14.5

How to reproduce:1. Open the attached Test.zip project2. Go to Menu bar-> Tiny-> Import Samples3. Inspect the errors thrown in... Read more

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