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Lighmaps have red tint after baking lights in Linear color space when Li...
To reproduce:1. Create a new project with Lightweight RP template;2. Switch platform to Android or iOS;3. Switch color space to Line... Read more
Unity Build silently crashes when calling Application.Quit on an unrelia...
How to reproduce:1. Open the attached project ("case_1170573-NetworkTest.zip")2. Make a standalone build3. Simulate heavy network tr... Read more
Custom brush list preview in terrain paint menu doesn't update when cust...
Custom brush list preview in terrain paint menu doesn't update when custom brush settings are changed Repro steps: 1. Select the ter... Read more
Custom brush settings have no tooltips
Custom brush settings have no tooltips How to reproduce:1. Select the terrain2. Go to the paint terrain tab3. Select the last visibl... Read more
Resetting a custom brush resets the falloff curve to nothing
Resetting a custom brush resets the falloff curve to nothing Problem: if you reset a custom brush, the falloff will reset to a curve... Read more
[Hub] Proxy environment variables are different than stated in the doccu...
How to reproduce:1. Create Environment variables for Unity Hub passing through an authenticated proxy2. Open any Unity project3. Add... Read more
Shader RenderQueue changes are not reflected on Projectors when RenderQu...
How to reproduce:1. Open the attached project ("case_1170548-projector-render-queue")2. Open the repro scene ("SampleScene")3. Selec... Read more
[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...
Reproduction steps:1. Create a New Project in 2019.1.0a11 or below2. Set the "Platform" to "Android", "Package Name" to "com.Case.Be... Read more
[ProBuilder] Using Probuilders Triangulate on a Polybrush mesh causes th...
Using Probuilders Triangulate on a Polybrush mesh causes the mesh to become invisible and throws loads of errors To reproduce:1. Cre... Read more
[ShaderGraph] Closing the "Do you wish to save changes" dialog window cl...
How to reproduce:1. Open the attached project ("case_1170503-ShaderGraph save dialog.zip")2. Create a new shader graph3. Make a chan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor