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Fixed in 7.1.0
Votes
0
Found in [Package]
6.7.1
Issue ID
1155476
Regression
No
[ShaderGraph] 'Normal Reconstruct Z' Node can't be connected with Master node's Position input
How to reproduce:
1. Create a new HDRP or LWRP template project
2. Create a Shader Graph asset and open it
3. Create 'Normal Reconstruct Z' node
4. Try to connect it to Master node Position input
Expected result: Connection is made
Actual result: Can't be connected
Reproducible: 2018.4.3f1, 2019.1.8f1, 2019.2.0b7, 2019.3.0a7
Can't reproduce:
- 2017.4, because Shader Graph was not introduced
- 2018.3.0a1, because Shader Graph is opened through Visual Studio
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marcte_unity
Jun 20, 2019 06:54
Good suggestion, we'll remove the stage restriction so it can be used for fragment stage operations as well. For now, you could make a Subgraph that implements the same functionality using existing math nodes.