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Fixed in 7.1.0

Votes

0

Found in [Package]

6.7.1

Issue ID

1155476

Regression

No

[ShaderGraph] 'Normal Reconstruct Z' Node can't be connected with Master node's Position input

Package: Shader Graph

-

How to reproduce:
1. Create a new HDRP or LWRP template project
2. Create a Shader Graph asset and open it
3. Create 'Normal Reconstruct Z' node
4. Try to connect it to Master node Position input

Expected result: Connection is made
Actual result: Can't be connected

Reproducible: 2018.4.3f1, 2019.1.8f1, 2019.2.0b7, 2019.3.0a7
Can't reproduce:
- 2017.4, because Shader Graph was not introduced
- 2018.3.0a1, because Shader Graph is opened through Visual Studio

Comments (1)

  1. marcte_unity

    Jun 20, 2019 06:54

    Good suggestion, we'll remove the stage restriction so it can be used for fragment stage operations as well. For now, you could make a Subgraph that implements the same functionality using existing math nodes.

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