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[ProBuilder] NullReferenceException Occurs on Exporting ProBuilderObject...
NullReferenceException Occurs on Exporting ProBuilderObject with Vertex Colors enabled, when vertex colors are not applied Steps to... Read more
"Find References In Scene" does not list references for scripts within p...
How to reproduce: 1. Create a new Unity project 2. Create a new GameObject 3. Attach a script from a package to the GameObject(e.g. ... Read more
[LWRP] Shadows are not rendered with "Low" and "Very Low" Quality levels...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" from the Scene folder 3. Inspect that the Scene view has no... Read more
[Subdivide] Null ref in ConnectElements when trying to subdivide faces
To reproduce: 1. Open attached project 2. Open Samplescene 3. Select Cube object 4. Try Subdivide Object 5. There is a warning "Tria... Read more
[HDRP] Debug Window sets back to last debug mode if another object from ...
Steps to reproduce: 1. Open attached project 2. Set a material debug mode (for example Material -> Lit -> Opacity) 3. Reset Debug Wi... Read more
[iOS]SRP Batcher breaks when using Lightweight Render Pipeline/Lit or Si...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Open Frame Debugg... Read more
Selection is lost after undoing game object deletion
How to reproduce: 1. Create a new project 2. In the Hierarchy Window create a new cube object 3. Select it and delete it 4. Undo the... Read more
[2D][SpriteShape] Variant change does not persist if user were to move t...
How we can reproduce it: Repro Steps: 1. Open the "1 Basics" scene in Samples project provided with the Samples 2. Change the Varia... Read more
Component reorder area is much narrower in Unity 2019 compared to earlie...
How to reproduce: 1. Create a new project 2. In the Hierarchy Window create a new empty object and add some components to it 3. Atte... Read more
[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...
To reproduce: 1. Open attached project "TestSinglePass.zip" 2. Build and run for Oculus Quest 3. Observe results via device Result:... Read more
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