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0
votes
Fixed

[ProBuilder] NullReferenceException Occurs on Exporting ProBuilderObject...

Package: Probuilder

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Jun 07, 2019

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Version/s: 4.0.5

NullReferenceException Occurs on Exporting ProBuilderObject with Vertex Colors enabled, when vertex colors are not applied Steps to... Read more

0
votes
Fixed

"Find References In Scene" does not list references for scripts within p...

Scene/Game View

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Jun 07, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new GameObject 3. Attach a script from a package to the GameObject(e.g. ... Read more

0
votes
Duplicate

[LWRP] Shadows are not rendered with "Low" and "Very Low" Quality levels...

Shadows/Lights

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Jun 07, 2019

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Version/s: 2018.3.11f1, 2018.3.14f1, 2018.4.0f1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" from the Scene folder 3. Inspect that the Scene view has no... Read more

0
votes
Fixed

[Subdivide] Null ref in ConnectElements when trying to subdivide faces

Package: Probuilder

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Jun 07, 2019

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Version/s: 4.0.5

To reproduce: 1. Open attached project 2. Open Samplescene 3. Select Cube object 4. Try Subdivide Object 5. There is a warning "Tria... Read more

0
votes
Fixed

[HDRP] Debug Window sets back to last debug mode if another object from ...

Package: Scriptable Render Pipeline HD

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Jun 07, 2019

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Version/s: 7.0.0, 6.7.1

Steps to reproduce: 1. Open attached project 2. Set a material debug mode (for example Material -> Lit -> Opacity) 3. Reset Debug Wi... Read more

0
votes
Fixed

[iOS]SRP Batcher breaks when using Lightweight Render Pipeline/Lit or Si...

Package: Scriptable Render Pipeline Lightweight

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Jun 07, 2019

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Version/s: 6.7.1

How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Open Frame Debugg... Read more

0
votes
Fixed

Selection is lost after undoing game object deletion

Themes

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Jun 07, 2019

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Version/s: 2019.1.0a6, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Create a new project 2. In the Hierarchy Window create a new cube object 3. Select it and delete it 4. Undo the... Read more

0
votes
Fixed

[2D][SpriteShape] Variant change does not persist if user were to move t...

Package: 2D Sprite Shape

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Jun 07, 2019

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Version/s: 2.1.0-preview.6

How we can reproduce it: Repro Steps: 1. Open the "1 Basics" scene in Samples project provided with the Samples 2. Change the Varia... Read more

0
votes
Fixed

Component reorder area is much narrower in Unity 2019 compared to earlie...

Themes

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Jun 07, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. In the Hierarchy Window create a new empty object and add some components to it 3. Atte... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "TestSinglePass.zip" 2. Build and run for Oculus Quest 3. Observe results via device Result:... Read more

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