Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.1.0f2
Issue ID
1041727
Regression
No
[ProBuilder] 3D model becomes corrupted when the editor is attempted to be closed during probuilder subdivision
3D model became corrupted when the editor was attempted to be closed during probuilder subdivision task.
2. How we can reproduce it using the example you attached
1) Create a new cube using probuilder.
2) Subdivide it until unity is unresponsive due to the processing
3) Attempt to close unity while it is unresponsive by using the red 'X' button in the top right of the window
4) When unity asks if you want to save, press cancel
5) Ta-Da! Your cube is corrupted (should look like in the attached video)
Reproduced in: 2018.1f1, 2018.1f2 , Version 2018.3.0a1 (c7051b83ff4b)
Package version: 2.9.8f3, 3.0.0, 3.0.8
Bug report courtesy of Milton Jenney (Work experience)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchExpression strips quotes
- dSYM file is not created during macOS standalone build
- Project Settings panels disappear and do not repaint when entering Play Mode without reloading Domain
- Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphics API
- Crash on scripting_method_invoke when the Player is build before entering the Play mode in the Editor
Add comment