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0
votes
Won't Fix

Enlighten bakes faint shadows when using cutout materials with full opac...

Progressive Lightmapper

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce: 1. Open the attached project ("ShadowBug") 2. Go to Window -> Rendering -> Lighting Settings 3. Press Generate Lig... Read more

0
votes
Fixed

[Asset and scene] Game object doesn't go to active scene when added from...

Scene Management

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Jun 12, 2019

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Version/s: 2018.3.0a6, 2019.2.0b6

Gameobject doesn't go to active scene when added from the hierarchy > right click. Steps to repro: 1. Open project 2. Create several... Read more

0
votes
Fixed

Prefab's Animator component Controller field is not highlighted when its...

Animation

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce: 1. Open the attached project("AnimatorControllerBug") 2. Select GameObject in Hierarchy 3. Change the Animator com... Read more

0
votes
Fixed

[Android] Scripts changes do not take effect in builds after "Scripts on...

Build Pipeline

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Jun 12, 2019

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Version/s: 2019.1.0a7, 2019.1.6f1, 2019.2, 2019.3

To reproduce: 1. Open the attached project 2. Build and Run the "SampleScene" on Android device 3. Check the "Development Build" and... Read more

0
votes
Fixed

ScriptUpdater does not run when Editor is lanched with skipupgradeDialo...

Scripting

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Jun 12, 2019

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Version/s: 2019.1

When launching Unity Editor with *skipupgradeDialogs* command line argument ScriptUpdater.exe may not run until the project is re-im... Read more

0
votes
Fixed

[Android][LWRP][Vulkan] Using Vulkan Graphics API with Linear Color spac...

Android

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Jun 12, 2019

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Version/s: 2018.3, 2019.1, 2019.2, 2019.2.0b5, 2019.3

Reproduction steps: 1. Open "VulkanTest.zip" project 2. Build & Run for Android 3. Touch and drag in the app to scroll horizontally... Read more

1
votes
Fixed

[ShaderGraph] Transform node from Object to Tangent space uses the wrong...

Package: Shader Graph

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Jun 12, 2019

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Version/s: 6.7.1

Steps to reproduce: - Open "Test Scene" in attached project. Expected: All rock objects should be displayed similarly, and the left... Read more

0
votes
Not Reproducible

Light Probe Proxy Volume gizmo is not visible if the LPPV is using Autom...

Progressive Lightmapper

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Jun 12, 2019

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Version/s: 2019.3.0a7

1 - Open attached project (LPPV Gizmo Bug.zip) 2 - Open SampleScene 3 - Wait until the lighting is baked 4 - Have the Gizmos enabled... Read more

0
votes
Won't Fix

Addressables - Web links provided in Package Manager open in code editor...

Package: Addressables

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Jun 12, 2019

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Version/s: preview-1.1.0

When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more

0
votes
Fixed

Addressables - Obsolete code used in AssetBundleProvider.cs

Package: Addressables

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Jun 12, 2019

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Version/s: preview-1.1.0

The file AssetBundleProvider.cs, provided as part of the Addressables package, uses obsolete code: Library\PackageCache\com.unity.a... Read more

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