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Enlighten bakes faint shadows when using cutout materials with full opac...
How to reproduce: 1. Open the attached project ("ShadowBug") 2. Go to Window -> Rendering -> Lighting Settings 3. Press Generate Lig... Read more
[Asset and scene] Game object doesn't go to active scene when added from...
Gameobject doesn't go to active scene when added from the hierarchy > right click. Steps to repro: 1. Open project 2. Create several... Read more
Prefab's Animator component Controller field is not highlighted when its...
How to reproduce: 1. Open the attached project("AnimatorControllerBug") 2. Select GameObject in Hierarchy 3. Change the Animator com... Read more
[Android] Scripts changes do not take effect in builds after "Scripts on...
To reproduce: 1. Open the attached project 2. Build and Run the "SampleScene" on Android device 3. Check the "Development Build" and... Read more
ScriptUpdater does not run when Editor is lanched with skipupgradeDialo...
When launching Unity Editor with *skipupgradeDialogs* command line argument ScriptUpdater.exe may not run until the project is re-im... Read more
[Android][LWRP][Vulkan] Using Vulkan Graphics API with Linear Color spac...
Reproduction steps: 1. Open "VulkanTest.zip" project 2. Build & Run for Android 3. Touch and drag in the app to scroll horizontally... Read more
[ShaderGraph] Transform node from Object to Tangent space uses the wrong...
Steps to reproduce: - Open "Test Scene" in attached project. Expected: All rock objects should be displayed similarly, and the left... Read more
Light Probe Proxy Volume gizmo is not visible if the LPPV is using Autom...
1 - Open attached project (LPPV Gizmo Bug.zip) 2 - Open SampleScene 3 - Wait until the lighting is baked 4 - Have the Gizmos enabled... Read more
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
Addressables - Obsolete code used in AssetBundleProvider.cs
The file AssetBundleProvider.cs, provided as part of the Addressables package, uses obsolete code: Library\PackageCache\com.unity.a... Read more
All about bugs
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