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Material rendered the wrong color when creating a Build with "Screen Spa...
How to reproduce: 1. Open the attached user project “shaderbug.zip“ 2. Build and Run the project (File > Build And Run) Expecte... Read more
Hidden Overlays are reappearing after relaunching the Unity Editor
How to reproduce: 1. Open the project “Overlays” or create a new one 2. Hide the Overlays in the Scene View by unchecking the Over... Read more
Font Asset pulls all fonts with the same family name as dependencies
How to reproduce: 1. Open the user-attached project “My Project” 2. In Assets/Fonts select “Metropolis-Black.ttf” 3. On the Toolb... Read more
[URP] All Pixel lighting variants are stripped in the mobile player when...
How to reproduce: 1. Build the attached project “LightIssue.zip” on a mobile device 2. Observe the ground Expected result: Ligh... Read more
Material.HasTexture/HasProperty returns true for non-existent property a...
How to reproduce: 1. Open the user-attached project “ShaderPropertyBug” 2. Enter the Play Mode 3. Observe the Console Expected... Read more
GPU Usage Hierarchy columns in the Profiler window change when scripts a...
Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open Window > Anal... Read more
Crash on mdb_cursor_next when opening a project with a corrupted file
Reproduction steps: 1. Open the attached “repro-project” Expected result: The project opens successfully Actual result: The Edi... Read more
The y is flipped when Texture2D.ReadPixels from source
How to reproduce: 1. Open the attached project “read_pixels_test.zip” 2. Enter Play Mode Expected results: The third texture in... Read more
Unity freezes when high RigidBody.addforce force value is used
Reproduction steps: # Open the attached project “Freeze” # Open the scene “Assets/Scenes/SampleScene” # Enter the Play mode # ... Read more
There is no way to get SSAO (Screen Space Ambient Occlusion) on an objec...
Steps to reproduce: 1. Open the “SSAO bug” project 2. Open the Game view Expected result: Both guns look the same Actual result: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests