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Fixed
Fixed in 2022.2.X, 2022.2.0a9
Won't Fix in 2022.1.X
Votes
0
Found in
2022.1.23f1
2022.2.0a8
Issue ID
UUM-21705
Regression
No
Material rendered the wrong color when creating a Build with "Screen Space Ambient Occlusion" and "Screen Space Shadows" features
How to reproduce:
1. Open the attached user project “shaderbug.zip“
2. Build and Run the project (File > Build And Run)
Expected result: Both GameObjects are green
Actual result: The Cylinder GameObject is yellow
Reproducible with: 2022.1.23f1, 2022.2.0a8
Not reproducible with: 2022.2.0a9, 2022.2.0b15, 2023.1.0a21
Can’t test with: 2020.3.42f1 (“Tuple must contain at least two elements.“ error in the Console), 2021.3.14f1 (“no suitable method found to override“ error in the Console)
Reproduced on: Windows 10 (19044.2251)
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Resolution Note (fix version 2022.2):
Issue is fixed and available in 2022.2.0a9 and above.
Resolution Note (2022.1.X):
The fix for this issue is available in 2022.2 version. We don't support backports to 2022.1 tech stream now that 2022.2 is released.