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Fixed

Fixed in 2022.2.0a9

Won't Fix in 2022.1.X

Votes

0

Found in

2022.1.23f1

2022.2.0a8

Issue ID

UUM-21705

Regression

No

Material rendered the wrong color when creating a Build with "Screen Space Ambient Occlusion" and "Screen Space Shadows" features

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How to reproduce:
1. Open the attached user project “shaderbug.zip“
2. Build and Run the project (File > Build And Run)

Expected result: Both GameObjects are green
Actual result: The Cylinder GameObject is yellow

Reproducible with: 2022.1.23f1, 2022.2.0a8
Not reproducible with: 2022.2.0a9, 2022.2.0b15, 2023.1.0a21
Can’t test with: 2020.3.42f1 (“Tuple must contain at least two elements.“ error in the Console), 2021.3.14f1 (“no suitable method found to override“ error in the Console)

Reproduced on: Windows 10 (19044.2251)

  1. Resolution Note (fix version 2022.2.0a9):

    Issue is fixed and available in 2022.2.0a9 and above.

  2. Resolution Note (2022.1.X):

    The fix for this issue is available in 2022.2 version. We don't support backports to 2022.1 tech stream now that 2022.2 is released.

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