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By Design

Votes

0

Found in

2020.3.41f1

2021.3.14f1

2022.1.23f1

2022.2.0b16

2023.1.0a20

Issue ID

UUM-20141

Regression

No

There is no way to get SSAO (Screen Space Ambient Occlusion) on an object when the object is rendered with the "Render Objects" feature

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Steps to reproduce:
1. Open the “SSAO bug” project
2. Open the Game view

Expected result: Both guns look the same
Actual result: The one gun with a custom layer does not have AO (Ambient Occlusion) and looks differently

Reproducible with: 10.10.1 (2020.3.41f1), 12.1.8 (2021.3.14f1), 13.1.8 (2022.1.23f1), 14.0.3 (2022.2.0b16), 15.0.1 (2023.1.0a20)

Reproduced on: macOS Monterey 12.5.1 (Intel)

Note:
- Expand the “Main Camera” GameObject to see guns GameObjects
- Also reproducible in the Player

  1. Resolution Note:

    This is currently by design. There are several improvements planned for Render Objects that will address things like this.

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