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[OSX] Reflection Probes with Particles System causes flickering in the G...
Reproduced on: 1. Open the attached project "New Unity Project (7).zip"; 2. Open the test.unity scene; 3. Make sure that you are usi... Read more
[macOS][Editor] IndexOutOfRangeException is thrown on selecting "Edit La...
IndexOutOfRangeException is thrown on console when user selects "Edit Layers" or "Tags and Layers". Steps to reproduce: 1. Create a... Read more
[UI] Changing Slider/Scrollbar Direction throws "SendMessage..." warning...
How to reproduce: 1. Create new project 2. Create UI - > Slider 3. In Inspector Window change Direction from "Left to Right" to "Rig... Read more
Non-Legacy animations cannot be sampled outside the Editor without an An...
How to reproduce: 1. Open attached Unity project "BugReports" 2. Build on a Standalone Expected result: Background color is changin... Read more
[iOS] Using Local Notification services creates Push notification Entitl...
Steps to reproduce: 1. Open attached project 2. Build 'SampleScene' to iOS 3. Open generated Xcode project Actual behaviour: 'Push... Read more
Assets saved from Excel, Word and similar applications fail to import co...
Steps to reproduce: 1. Create a new project 2. Create a new Excel file and save it in the Assets folder or open an Excel file alread... Read more
[Android] GI assets for the first scene(level0) have been added to the o...
Steps to reproduce: 1) Download project and open in Unity 2) Go to "Build Settings" and choose "Default" compression method. 3) Go t... Read more
[macOS] Opening a script file activates double Visual Studio editor window
Reproduction steps: 1. Create a new Unity project; 2. Create a new C# script; 3. Double-click on it to open the Visual Studio. Expe... Read more
Editor crash on (mono-2.0-bdwgc) "do_mono_metadata_type_equal" when play...
Steps to reproduce: 1. Open user's attached project 2. Open scene "Voxel Volume Testing" 3. Press Play 4. Observe the crash (If the ... Read more
[Mac] App crashes because of MemoryOverflow
Reproduction steps: *1. Edit the Unity Networking files 2. Open "CHKN" project *3. Decrease the size of the textures in the project... Read more
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