Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.2.0a1
2019.2.2f1
2019.3.0a1
2020.1.0a1
Issue ID
1179334
Regression
No
Method marked with RuntimeInitializeOnLoad with AfterAssembliesLoaded LoadType does not execute in Editor
How to reproduce:
1. Open the attached "AfterAssembliesCallback.zip" project
2. Enter Play mode
Expected results: A message gets printed into the Console
Actual results: No message is printed into the Console
Reproducible with: 2019.2.3f1, 2019.3.0b1, 2020.1.0a2
Couldn't test with 2017.4 and 2018.4 streams because RuntimeInitializeLoadType.AfterAssembliesLoaded was not implemented yet
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject movement in Scene view becomes stuttery and intermittently freezes when using non-standard pointers across editor tabs or window boundaries
- Addressables.CheckForCatalogUpdates() always returns 0 when "Only update catalogs manually" is enabled
- VFX Graph forces a lengthy recompilation freeze when exiting Play Mode with a cloned Render Pipeline asset
- Project Auditor's "Install Rules" button has to be pressed twice to proceed when any compilation error in the Editor is present
- Crash on Scripting::UnityEngine::SubsystemManagerProxy::ClearSubsystems when adding a Mesh Collider Component to a GameObject
Add comment