Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a12
Issue ID
1179405
Regression
No
[Lighting] Lightmap exposure slider does not affect Light Probes
Repro:
01 - Create a Scene with a few Light Probes and some Static geometry to lightmap.
02 - Add a high intensity light
03 - Lightmap it.
04 - Switch to Baked Lightmap Scene View mode
05 - Adjust the Exposure Slider available through the floating window.
Note:
The Light Probes are not exposed along with the lightmaps. This makes them very hard or impossible to read in brightly lit Scenes.
Expected:
We should apply exposure compensation to both lightmap and probes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Add comment