Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a12
Issue ID
1179405
Regression
No
[Lighting] Lightmap exposure slider does not affect Light Probes
Repro:
01 - Create a Scene with a few Light Probes and some Static geometry to lightmap.
02 - Add a high intensity light
03 - Lightmap it.
04 - Switch to Baked Lightmap Scene View mode
05 - Adjust the Exposure Slider available through the floating window.
Note:
The Light Probes are not exposed along with the lightmaps. This makes them very hard or impossible to read in brightly lit Scenes.
Expected:
We should apply exposure compensation to both lightmap and probes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment