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[iOS] this is null in method marked with RuntimeInitializeOnLoadMethod
To reproduce: 1. Open project 2. Build and run on the iOS device Expected: the app will be played Actual: crash in 'Thread 1: EXC_B... Read more
Blurry fonts in Build Settings menu on high DPI screens
To reproduce: 1. Open any project 2. Open Build Settings Expected result: Some options' fonts are not as sharp as the others Actual... Read more
Lightmap substractive mode and mixed point lights without shadows don't ...
To reproduce: 1) Open attached project and scene 2) Rebake lighting 3) Check both lights and their surroundings Expected: They look... Read more
[2018.1][OSX] Opened build shows black screen if build was quit previous...
To reproduce: 1. Open project 2. Build for OSX Standalone 3. Open build, maximize app window, quit 4. Reopen built app Expected: vi... Read more
[Frame Debugger] Frame Debugger disables itself when minimizing any wind...
Reproduction steps: 1. Create a new Unity project. 2. Go to "Window > Frame Debugger" or "Window > Debug > Frame Debugger" (based o... Read more
[2017.x] [UWP] IL2CPP generates incorrect code for lock() statement in U...
Steps to reproduce: 1. Download 1038465_repro.zip 2. Switch platform to UWP 3. Build with IL2CPP backend, non-development build 4. B... Read more
[Android] Alpha8 texture format use 4 times more memory capacity on Mali...
Steps to reproduce: 1. Open user attached project 2. Build and run on an Android device with Mali GPU 3. Observe that memory capacit... Read more
[Win7] .mp4 video clip fails to play or transcode
To reproduce: 1. Open attached video 2. Find IBM Cloud Services Virtual Reality_injected.mp4 video 3. Try to play it in preview, sce... Read more
Editor crashes when using layered animation controller with OffsetPtr<in...
How to reproduce: 1. Download and open attached "case_1038352-Repro" project 2. Load scene "Development" Expected result: Editor do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file