Search Issue Tracker

0
votes
Won't Fix

Probe deduplication breaks for probes that are close

Progressive Lightmapper

-

Jun 13, 2019

-

Version/s: 2019.1

When adding dense light probes on a small object some of the probes disappear. Steps to reproduce: 1. Download and open the attache... Read more

0
votes
By Design

[TrailRenderer] Boolean properties are not animated when 'Optimize Game ...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2019.1, 2019.1.6f1, 2019.2, 2019.3.0a1

How to reproduce: 1. Open the attached 'Optimized FBX interfere with Timeline Animation Track.zip' project 2. Play 'SampleScene' 3. ... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Duplicate

Cursor does not interact with Canvas Objects when Cursor.lockState = Cur...

uGUI

-

Jun 12, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attached project "Unity_rougeTest.zip" 2. Enter Play mode 3. Press "Start" in the Game window 4. P... Read more

0
votes
Duplicate

[UIElements] Changing USS and C# scripts at the same time causes null re...

UI Toolkit

-

Jun 12, 2019

-

Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Create new project 2. Add styles.uss file and E03_StyleSheet.cs file to the project 3. Open UIElementsExamples... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

-

Jun 12, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more

0
votes
Fixed

[Animation] Failing to add animation Property to the parent of a rigged ...

Package: Timeline

-

Jun 12, 2019

-

Version/s: 2018.3.0a10, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open Animation Window 3. Select SamplePrefab, then select Create in Animation w... Read more

2
votes
Fixed

Timeline preview doesn't reset animated properties if animating an Anima...

Package: Timeline

-

Jun 12, 2019

-

Version/s: 2018.3.0b5, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open SampleScene 3. Open Timeline window and select SampleTimeline GameObject 4.... Read more

15
votes
Won't Fix

[iOS] ReplayKit records microphone input only during the first session a...

iOS

-

Jun 12, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Unzip and open the attached project "ReplaykitBug.zip" 2. Build it to the iOS platform and play the "SimpleScen... Read more

0
votes
Won't Fix

[USD] Point vs Vertex normals (#86)

Package: USD Experimental Package

-

Jun 12, 2019

-

Version/s: 3.0.0-exp.1

Originally reported on Github: [https://github.com/Unity-Technologies/usd-unity-sdk/issues/86|https://github.com/Unity-Technologies/... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.