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Package Manifest Inspector throws an error when changing the Inspector m...
How to reproduce:1. Create a new Unity project2. Select any Package manifest file(e.g. Packages/Unity UI/package.json)3. Change the ... Read more
Cannot read non-solved IK position when using GetGoalPosition
How to reproduce:1. Open the user's project2. Press Play Expected result: Ray is drawn where the foot would be if an animation was e... Read more
Scene view's grid position is inverted on its axis when the Scene Camera...
How to reproduce:1. Create a new project or open an existing one2. Set the Field of View field of the Scene Camera to a number lower... Read more
Unity Events that have arguments cannot be used anymore
Repro steps: 1. Add a "Slider" component to the scene.2. Select it and check its "On Value Changed" event property.3. See that it ha... Read more
Package XML documentation isn't shown when using external packages
Repro steps:1. Open user attached project2. In the Project window, open "HeroRewardDisplay.cs" in the "QuestRewardList" folder3. Hov... Read more
BlendTree Motion Nodes disappear when FBX file with Animations is reimpo...
Steps to reproduce:1. Open attached project "Case_1179996"2. Navigate to Project -> Assets -> and open "Animator"3. In the Ani... Read more
Terrain Component stops working when displaying it through Odin, even wi...
To reproduce: 1. Download attached "TerrainInspectorTest.zip" project and open in Unity2. Open "SampleScene" scene3. Select "Terrain... Read more
[GraphicsFormat] [Mac Metal] DefaultFormat.LDR on doesn't work with SetP...
Steps:1. Open attached project2. Open 501_DefaultFormat_WIP scene3. Hit play> console prints error: Unsupported GraphicsFormat(14... Read more
TextMeshPro Input Field moves to the same direction as its Scrollbar whe...
How to reproduce:1. Open the attached project "1179982.zip"2. Enter Play mode3. Scroll through the Input Field Expected result: Inpu... Read more
[URP] Point Light stops emitting light at certain points of scene
To reproduce:1) Open attached project and scene2) Make sure Scene View is in 2D3) Select point light on the right in the scene4) Mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present