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[Android][ETC2][OpenGLES2] When ETC2 fallback is set to 32-bit, half res...
Reproduction steps:1. Open "ETC.zip" project2. Build and Run for Android3. Connect the Profiler4. "Memory Profiler" -> "Detailed"... Read more
[Improved Prefab] Unable to delete Prefab Variant if Root Prefab is alre...
Delete option is disabled for "Prefab Variant" when Root Prefab is deleted Before going through the steps to reproduce apply the pat... Read more
Shadows not applying when using File in a Custom Function Node with Univ...
Repro steps:1. Open attached project2. In the Asset folder, double click on "ToonShading" Shader Graph element to open Shader Graph ... Read more
[Preferences Window] Applying preferences items is slow
How to reproduce:1. Open a new project and go to Edit > Preferences2. Toggle any of the tickboxes or change any of the dropdowns ... Read more
Canvas.BuildBatch 50% - 70% CPU spikes when dragging mouse from Unity wi...
To reproduce:1. Open "ExtractedScene 2019.1.zip" project2. Open "reproTryVeryMin.unity" scene3. Enter Play mode4. Scroll on the whit... Read more
[VCS] Inspector VCS button bar is too big when the Check Out button is a...
How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. In the Project Window Create a new m... Read more
[Bug Reporter] Unable to send report due to project compression failure
How to reproduce:1. Open attached project (PC refused to compress in .zip format)2. Try to send a bug report with attached project--... Read more
Silent Crash caused by DLL after API Updater runs and makes invalid edit...
How to reproduce:1. Open the attached project with2. Go to Tools > Odin Inspector > Preferences > AOT Generation3. Click Ge... Read more
Overridden OnInspectorGUI method is not called when using [CustomEditor(...
How to reproduce:1. Open the attached project ("DefaultAssetTest.zip") using the EnvIronman VM (more information in Edit) (optional)... Read more
[PostProcessingV2] Visible glitches on the screen when using Dynamic Res...
Steps to reproduce: 1) Download attached project and open in Unity2) Open SampleScene and press PlayObserve the glitches while scree... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS