Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2019.3.0a6
Issue ID
1161216
Regression
Yes
[Android] Empty project build fails with java.io.IOException
How to reproduce:
1. Create a new project
2. Switch platform to Android
3. Build project
Result: build fails with java.io.IOException: File '/Users/ieva/Downloads/testEmptyProj/Temp/gradleOut/launcher/build/intermediates/signing_config/release/out/signing-config.json' cannot be written to See the Console for details.
Error in the console: dyld: warning, LC_RPATH @loader_path/. in /Applications/2019.3/Unity 2019.3.0a6_8709ed9302b4/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java being ignored in restricted program because of @loader_path
Reproducible: Version 2019.3.0a6 (8709ed9302b4)
Thu, 06 Jun 2019 03:54:07 GMT
Branch: trunk
Not reproducible: Version 2019.3.0a6 (bab66f34142e)
Tue, 04 Jun 2019 03:11:27 GMT
Branch: trunk
Tested and reproduced: Macbook Pro OSX 10.14.4
Not reproducible on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment