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[FBX Exporter][Timeline] "NullReferenceException" when trying to export ...
Reproduction steps: 1. Open "1160192.zip" project and "SampleScene" scene 2. Select "Cube" Game Object in the Hierarchy 3. Open the... Read more
[Linux] Unity Remote 5 does not display anything when entering Play Mode
How to reproduce: 1. Download Unity Remote 5 on an Android device 2. Make sure it's connected to your computer via USB 3. Open any p... Read more
[Hub] Descriptions of "3D With Extras" and "Lightweight RP" misspell the...
How to reproduce: 1. Open Unity Hub 2. Click on 'New' button 3. Click on '3D with Extras' or 'Lightweight RP' information icon 4. Ob... Read more
Single stepping on a throw statement does not stop at the catch statement
How to reproduce: 1. Open the attached "ThrowStep.zip" project 2. Open the "testscript.cs" and set a breakpoint on line 3. Attach th... Read more
[HUB] Not enough space warning is thrown if disk where Unity Hub is inst...
Steps to repro: 1. Fill up the primary disk so there would be no space for another Unity download 2. Set Editor default location to ... Read more
[Addressables] Addressables don't load Sprite from Sprite Atlas, due to ...
Reproduction steps: 1. Open "AddressablesSpriteBundleIssue.zip" project 2. Build Addressables 3. Open "DependencyIssue" scene 4. En... Read more
Crash at CompileGpuProgramSnippets when cancelling a build during Shader...
How to reproduce: 1. Open attached "CrashRepro" or new project 2. Do a Windows Standalone (or other platform) build 3. Cancel during... Read more
[Android] Crash (SIGBUS) occurs when reading the area where 4 bytes are ...
To reproduce: 1. Download and open the attached project 2. Build and run to the device Actual result: application crashes Expected ... Read more
[Windows] Gampad stick not navigating right in UI
-e: see title, stick only navigates right --customer says it works on OSX -repro: --open attached project --pug in gamepad --start ... Read more
When using the Button component, Texture2D can't be unloaded after switc...
How to reproduce: 1. Open the user's project 2. Open the scene "TestA" ~it has a script which loads "TestB" scene when pressing Spac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
- Mesh wireframe is difficult to see in Baked Lightmap Viewer window when texture opacity is maximized
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled