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[Lighting] Shadows wobble / flicker when the Camera gets further away fr...
To reproduce: 1. Download attached project "Case 478516 - Shadow Flickering.zip" and open in Unity 2. Open "BigWorld" scene 3. Ente... Read more
[Android] [MeizuMX5] Artefacts appear on UI when switching MSAA to 4 or ...
How to reproduce: 1. Open the attached project 2. Build and run Test scene on Meizu MX5 3. Click on Switch MSAA button 2 or 3 times ... Read more
[LWRP] Multiple Shader and missing directive errors occur on launch
Multiple Shader and missing directive errors occur on launching lightweight template as render-pipelines.lightweight and shadergraph... Read more
AssetDatabase.GetDependencies for Assembly Definitions does not find dep...
Reproduction steps: 1. Download user's project and open in Unity 2. Select NewFeaturesTests/Tests/TestsAssembly in Project tab 3. Ri... Read more
Unity Editor crashes when exiting editor or saving/playing scene after I...
How to reproduce: 1. Launch attached project "repo_101985" 2. Launch Tool "Generate Prefab" located in Editor's Tools bar -> Tools ... Read more
Shader error in 'LightweightPipeline is thrown in lightweight RP for VR ...
Steps to reproduce: 1. Create a new project with lightweight RP for VR 2. Observe the errors Actual results: Errors are thrown Expe... Read more
The assignment of the reference parameter is applied to the local copy o...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Open the scene.unity scene 4. Build 5. Open ... Read more
NullReferenceException on creation of DecalProjector
Reproduction steps: 1. Download user's project and open in Unity 2. Create Rendering -> DecalProjector in the scene Expected: no e... Read more
[SpriteEditor] IndexOutOfRangeException is thrown when applying changes ...
To reproduce: 1. Open project 2. Select 'test1' sprite 3. Change its sprite mode to single, apply changes 4. Change its sprite mode ... Read more
[LTSRP] Changing a shadow type in Lightweight Pipeline Asset Profile giv...
Steps to reproduce: 1) Download attached project and open in Unity 2) Select " asd" Lightweight Pipeline Asset Profile in the Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view