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When using obsolete [SerializePrivateVariables] attribute the Player cra...
To reproduce:1) Open the attached project and scene2) Build and run it CRASH! Reproduced in Win 10 and Linux Reproduced in 2019.3.0b... Read more
Memory leak in ShadowMapJobHeader
How to reproduce:1. Build & Run the attached project for iOS Actual result: "Internal: JobTempAlloc has allocations that are mor... Read more
Styling in the add component dropdown is very weird
see https://unity3d.atlassian.net/browse/UIT-255 Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps:1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-un... Read more
[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more
[Hub] Grammar error in message shown when project list is empty
If you have no projects in the hub, a message will be shown saying: You have no project here. This sounds wrong. It should be change... Read more
[iOS][Metal] Unable to fully render Render Textures with Anti-aliasing o...
To reproduce:1. Open attached project "RenderTexture_MSAA_IssueSTRIPED.zip"2. Open "SampleScene.unity" scene3. Build for iOS4. Deplo... Read more
[Android Logcat] The editor window doesn't refresh properly when switchi...
The Android Logcat window doesn't seem to recognise when you switch between build targets properly. For example, if you start with S... Read more
[Remote Config] User can enter invalid characters into value fields
[Remote Config] User can enter invalid characters into value fields When configuring rules, if the user chooses a type limited by in... Read more
[Android Logcat] Stacktrace Utility window fails to load when build targ...
If you have the Stacktrace Utility window open and switch the build target to something other than Android, the window will fail to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping