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0
votes
Not Reproducible

[Tiny] "An error occurred while resolving packages:" appears every time ...

Package: Tiny Editor

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Jun 11, 2019

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Version/s: 0.15.3

After restarting a project made with the Project Tiny package, an error won't allow me to start the editor in Tiny mode. This issue ... Read more

0
votes
Duplicate

Light Directionality breaks when Mixed Lighting Mode with no shadows is ...

Progressive Lightmapper

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("Directionality_Bug")2. Click on Directional Light in Hierarchy3. Change the Shadow T... Read more

0
votes
By Design

Realtime direct contribution is missing when using mixed lights in subtr...

Progressive Lightmapper

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("MixedLightBug")2. Click on Directional Light in Hierarchy3. Change the Shadow Type ... Read more

0
votes
Won't Fix

Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked

Input

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1161911-Test_Crosshair1")2. Open the repro scene ("SampleScene")3. Enter the Pl... Read more

0
votes
Not Reproducible

Shadergraph's Blackboard and Preview panels are not rendering any conten...

Package: Shader Graph

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Jun 11, 2019

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Version/s: 6.7.1

How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more

0
votes
Won't Fix

[Mobile] Getting TlsException: Handshake failed - error code when trying...

Mobile

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Jun 11, 2019

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Version/s: 2018.3.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user attached project "TestWebSocket.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe in the c... Read more

0
votes
Fixed

Crash on GetGoodPathNameForGUID when saving scene while loading a scene ...

Themes

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open attached project2. Add empty game object to SampleScene3. Save scene Reproducible with: 2017.4.29f1, 2018.4... Read more

0
votes
Fixed

[LWRP][HDRP] Lit shader max smoothness value is inconsistent between pip...

Package: Scriptable Render Pipeline Lightweight

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Jun 11, 2019

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Version/s: 6.5.3

Steps to reproduce:1. Open attached project2. Change the smoothness value to max in lwrp3. Observe that the specular highlight gets ... Read more

0
votes
Not Reproducible

Calling CommandBuffer.DrawRenderer() with a disabled TrailRenderer or Li...

Visual Effects - Legacy

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Jun 11, 2019

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Version/s: 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("LineRendererCrash - Copy.zip") and open the "SampleScene" scene2. Enter Play Mode3. ... Read more

0
votes
Won't Fix

[iOS] Rendering issues when using Legacy VertexLit Shader on iPhone 5

iOS

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Jun 11, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "LegacyVertexLitBug.zip"2. Open "Sample.unity" scene3. Build for iOS4. Deploy the Xcode projec... Read more

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