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[Android] IPostGenerateGradleAndroidProject.OnPostGenerateGradleAndroidP...
When exporting a gradle project instead of a building an apk project path in OnPostGenerateGradleAndroidProject(string path) is set ... Read more
EditorGUIUtility.PingObject() does not work if Packages root is closed
Reproduction steps: 1. Open the attached project "New Unity Project (13).zip"; 2. Make sure the Project View is in single-column mod... Read more
[Cardboard] [iOS] Eyes are stretched horizontally when a project is buil...
Eyes are stretched horizontally when a project is build using cardboard SDK Steps to reproduce: 1. Open attached project 2. File > ... Read more
After installing Entities package clicking on error/warning in the Conso...
How to reproduce: 1. Open the scene "SampleScene" from user's attached project "TEST_packages.zip" 2. Open Package Manager window (W... Read more
[iOS 8.x] Stretched camera behaviour on iOS 8.x
To reproduce: 1. Open users attached project "ReproProject.zip" 2. Build for iOS 8.x device 3. Observe as the Unity splash screen is... Read more
Launcher is stuck on "Loading..." forever while disconnected from the in...
Reproduction steps: 1. Open the Registry Editor ("RegEdit") 2. Go to "HKEY_CURRENT_USER\Software" 3. Delete "Unity" and "Unity Tech... Read more
[XR] Oculus Virtual reality SDK is not detected on making a build for An...
Oculus Virtual reality SDK is not detected on making a build for Android Steps to Repro: 1. Create new or open attached project 2. ... Read more
Deleting scripts in quick succession causes CS2001 compiler errors
To reproduce: 1. Open attached project "test1.zip" 2. Open NewBehaviourScript1.cs with Visual Studio 3. Delete the file from Visual ... Read more
Baking an individual reflection probe does not offer any checkout option...
baking an individual reflection probe does not offer any checkout options from version control instead unity complains about the cor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection