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0
votes
Fixed

[PackMan] Open in Editor button on the Asset Store leads to empty packag...

Packman

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Jan 07, 2020

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Version/s: 2020.1.0a17

When opening a new A$ package in editor, the user will see a package with no data. Repro steps: Go to the asset store and pick a fr... Read more

0
votes
Fixed

Crash during ASTC texture compression

Texture

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Jan 05, 2020

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Go to Scenes -> Sample Scene 3. Generate Lighting Expected: no crash Actual: ... Read more

0
votes
Fixed

OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...

Asset - Database

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Jan 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Clear the Console Window 3. Create an empty GameObje... Read more

6
votes
Fixed

[Android] Application crashes on start when Minify is set to Proguard in...

Mobile

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Dec 12, 2019

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Version/s: 2019.3.0f1, 2019.3.0f3

To reproduce: 1. Create a new project 2. Change the platform to Android 3. Set Minify with Proguard 4. Build and run to android devi... Read more

0
votes
Not Reproducible

[Services] Titles and external links under services appear to be flicker...

IMGUI

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Jan 08, 2020

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Version/s: 2020.1.0a14, 2020.1.0a18

On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more

1
votes
Fixed

The object picker does not display component objects in the 'Assets' tab

Package: Quick Search

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Jan 07, 2020

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (compsel) 2. Open the SampleScene 3. Select test1 GameObject 4. In the Inspector wi... Read more

0
votes
Fixed

TempBuffer <RenderTexture> is not released in memory when using deprecat...

Progressive Lightmapper

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Dec 19, 2019

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Version/s: 2019.1.0a11, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Open the Memory Profiler (Window->Analysis->Memory Pro... Read more

0
votes
Won't Fix

Terrain Tree Billboards are not affected by Ambient Lighting when Skybox...

Terrain

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Dec 30, 2019

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Version/s: 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's "case_1208303-Project.zip" Scene labeled "SampleScene" 2. Move the Camera away from... Read more

1
votes
Fixed

[Shader Graph] Unresponsive editor when using large (40+ nodes) graphs

Package: Shader Graph

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Jan 03, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f4, 2020.1

Steps to reproduce: 1. Download and open "Bug" project 2. Select "EXAMPLESHADER" in the Project window 3. Press "Open Shader Editor"... Read more

0
votes
Fixed

[D3D12] Editor crash when creating a Texture2D object with specific Leng...

Graphics - General

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Dec 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project named "Case_1206424" 2. Enter Play mode Expected behavior: The editor either enter... Read more

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