Search Issue Tracker
Fixed in 9.x
Votes
1
Found in [Package]
2018.4
2019.3
2019.3.0f4
2020.1
Issue ID
1209047
Regression
No
[Shader Graph] Unresponsive editor when using large (40+ nodes) graphs
Steps to reproduce:
1. Download and open "Bug" project
2. Select "EXAMPLESHADER" in the Project window
3. Press "Open Shader Editor" in the Inspector window
4. Undock the Shader Graph window and place it next to Unity Editor
5. In the Editor, press Play
Expected result: Entering Play mode doesn't take 30 seconds, Shader Graph window doesn't stay blank for 30 seconds
Actual result: Shader Graph window stays unresponsive for around 30 seconds, Play mode loading takes around 30 seconds to load
Reproduced with: 2018.4.15f1, 2019.2.18f1, 2019.3.0f1, 2020.1.0a18 ("Shadergraph" package versions 0.1.17.preview - 7.1.7)
Could not test with: 2017.4 (No package manager)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Add comment