Search Issue Tracker
Fixed in 9.x
Votes
1
Found in [Package]
2018.4
2019.3
2019.3.0f4
2020.1
Issue ID
1209047
Regression
No
[Shader Graph] Unresponsive editor when using large (40+ nodes) graphs
Steps to reproduce:
1. Download and open "Bug" project
2. Select "EXAMPLESHADER" in the Project window
3. Press "Open Shader Editor" in the Inspector window
4. Undock the Shader Graph window and place it next to Unity Editor
5. In the Editor, press Play
Expected result: Entering Play mode doesn't take 30 seconds, Shader Graph window doesn't stay blank for 30 seconds
Actual result: Shader Graph window stays unresponsive for around 30 seconds, Play mode loading takes around 30 seconds to load
Reproduced with: 2018.4.15f1, 2019.2.18f1, 2019.3.0f1, 2020.1.0a18 ("Shadergraph" package versions 0.1.17.preview - 7.1.7)
Could not test with: 2017.4 (No package manager)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- “Full Screen Pass Renderer Feature_Old GUID” text is cut off in Renderer Features window
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
Add comment