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0
votes
Fixed

Changing "Use Direct3D 11" introduces shading artefacts on Lightmap Stat...

Global Illumination

-

Sep 01, 2014

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Version/s: 5.0.0b2

Steps to repro:1. Create a new project and add some objects2. Set them to static3. Bake the lightmap4. Switch off "Use Direct3D 11" ... Read more

0
votes
Fixed

audio replay issues on FF (windows)

WebGL

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Aug 29, 2014

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Version/s: 5.0.0b1

-e: WebGL Firefox Windows Only gives "The buffer passed to decodeAudioData contains invalid content which cannot be decoded successf... Read more

2
votes
Fixed

When moving the pivot for an input field, the input field cursor gets of...

UI

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Aug 29, 2014

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Version/s: 4.6.0b17

To reproduce:1. Open attached project2. Open 'Scene' scene3. Press play4. Enter text5. Notice that input field cursor is moved toget... Read more

0
votes
Fixed

Regression: UI: Nested Mask makes children of outer Mask invisible

UI

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Aug 29, 2014

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Version/s: 4.6.0b16

How to reproduce:1. Open the attached project2. Open "test" scene (where is Image game object with Mask component (called "Mask1"), ... Read more

0
votes
Fixed

Outline effect component color animation doesn't function

UI

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Aug 29, 2014

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Version/s: 4.6.0b18

To reproduce:1. Open attached project2. Open Test scene3. Lock Inspector on Text game object4. Press play5. Move cursor over Button ... Read more

0
votes
Fixed

106 x 106 icon gets overwritten when building on top of the same solution

WP8.1

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Aug 29, 2014

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Version/s: 4.5.3f3

To reproduce:1. Create a new project2. Set the target platform to Store Apps and sdk to Phone 8.13. Import the attached image and us... Read more

0
votes
Fixed

Building C# projects for Universal apps fails

WP8.1

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Aug 29, 2014

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Version/s: 5.0.0b2

To reproduce:1. Create a new project2. Set the platform to Store Apps3. Set the sdk to universal, type to c# solution and enable "c#... Read more

2
votes
Fixed

[Transparency] Transparent shadow caster with baked lightmaps ignore til...

Global Illumination

-

Aug 29, 2014

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Version/s: 5.0.0b1

To reproduce:1) Create new project2) Create material in project view3) Change Rendering mode to "Cutout" or "Transparent"4) Add a te... Read more

8
votes
Fixed

UI Text gets messed up after changing font Character value to dynamic

UI

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Aug 29, 2014

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Version/s: 4.6.0b17

To reproduce:1. Open attached project (SDH4AssetStore.zip)2. Open MainMenu scene3. Select DroidSansMono font (AssetStoreTools->Ed... Read more

0
votes
Fixed

Cannot evaluate methods which have string parameters when debugging

CodeEditors

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Aug 28, 2014

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Version/s: 4.6.0b17

1. Open the attached project. 2. Add a breakpoint in line 9 (Repro.cs), attach, click 'Test\Launch Repro' in menu bar. 3. Try Evalua... Read more

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