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Fixed in 5.3.0
Votes
8
Found in
4.6.0b17
Issue ID
629666
Regression
No
UI Text gets messed up after changing font Character value to dynamic
To reproduce:
1. Open attached project (SDH4AssetStore.zip)
2. Open MainMenu scene
3. Select DroidSansMono font (AssetStoreTools->Editor)
4. Change Character value to Unicode and apply changes
5. Change Character value to Dynamic and apply changes
6. Click on one of UI Text game objects in scene view
7. Notice that UI Text object are messed up
Workaround:
- Reload scene after changing font settings.
Comments (3)
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peterNod
Mar 13, 2015 18:42
In Unity 5.0, any time I save a scene all my dynamic fonts disappear. If I disable then re-enable the gameobject holding them in the editor then they re-appear. Wasn't seeing this in Unity 4.6. My submitted bug for this got closed as a duplicate of this one. Don't seem related to me.
HanSol0
Feb 01, 2015 15:02
The reproduction steps are definitely a reliable way to reproduce the issue. I have seen the same symptoms happen randomly while running my game. The only way to ungarble the text when it gets this way, I've found, is to change the text string or font size, causing the glyph texture coordinates to reflow.