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Crash on AssetResolveTracker::Track when performing API Update after imp...
How to reproduce: 1. Create a new project 2. Import "Odin.unitypackage" package 3. Press "Okay" in API Updater dialog Actual result... Read more
[WindowMR] Assertion failed on expression: 'm_FrameIndexGfxThread != m_F...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Enabled XR 4. Connect WindowMR device 4. Enter play mode A... Read more
[ProBuilder] Vertex colors are not being imported though Vertex Colors w...
Vertex colors are not being imported/exported even though Vertex Colors option was enabled while Exporting ProBuilderObject as an Ob... Read more
[Editor] Project setting icon is blurred at 150% scale
Inspector icon is blurred at 150% scale and higher Steps to Repro: 1. Create a new Project 2. Edit > Project settings 3. Change the... Read more
[Editor] Unity Collaborate icon is misaligned and blurred at 150% scale
Collaborate commit icon is misaligned at 100% scale and blurred at 150% scale and higher Steps to Repro: 1. Create a new Project 2.... Read more
"Frame Selected" through "Edit" menu doesn't work if after pressing it, ...
Reproduction steps: 1. Create a New Project 2. Select any GameObject 3. Press "Edit" -> "Frame Selected" in a way that after pressi... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
[UWP] Exception is triggered when closing player with Application.Quit()
Steps to reproduce: 1. Download 1161538_repro.zip project 2. Switch platform to UWP 3. Build SampleScene 4. Open VS solution and bui... Read more
Only one of the selected Game Objects is pasted when pasting in Prefab M...
How to reproduce: 1. Open attached project "PrefabPaste.zip" 2. Open UIE-Impact prefab in prefab mode 3. Copy everything under UIE-I... Read more
Changing the position of a RectTransform twice doesn't work when it is i...
How to reproduce: 1. Open the attached 'UIBugRepro.zip' project 2. Enter Play Mode 3. Observe created 'UI(Clone)' Game Objects Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window
- Point Cache window displays incorrect title “pCache” instead of full “Point Cache”