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Only one of the tracks are affected when selecting multiple Animations t...
How to reproduce:1. Open the attached "UnityTimeLineBug.zip" Project2. Double click on "Example.playabledirector" to open it in the ... Read more
After creating a new Universal RP asset, it doesn’t get selected if pro...
To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more
[Visual Effect Graph] "Color Mapping Mode" dropdown overlaps "Mode" text...
Dropdown overlaps "Color Mapping Mode" text in Cube output node. Steps to repro:1. Create a new project.2. Windows > Package Mana... Read more
[iOS] Visual Studio debugger doesn't find iOS player process after build...
How to reproduce:1. Open the "debug.zip" project2. Open the NewBehaviourScript.cs in Visual Studio3. Build the project for iOS4. Mak... Read more
[IMGUI] "Show" button text is clipping from "Compiled code" Dropdown of ...
"Show" button text is clipping from "Compiled code" Dropdown of Shader Import Settings Steps to repro:1. Create a new project2. Proj... Read more
Unable to switch to different material on selecting another material fro...
Unable to switch the material from Asset selector window when reassigning any material to the sprite Steps to Reproduce: 1. Create a... Read more
SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce:1. Open user-submitted project (TestProject)2. Open the SampleScene3. Enter Play Mode4. Exit Play Mode Expected res... Read more
Warnings about properties of additional lights are thrown on the first t...
To reproduce:1. Create a new project with Universal RP template;2. Upgrade it to Universal RP package 7.1.1;3. Observe the console. ... Read more
Unresponsive front facing UI fields with specific rotations when using W...
How to reproduce:1. Open attached project "Bug Canvas backface.zip" and scene "scene"2. Enter Play mode3. In Game view, press and ob... Read more
[IL2CPP] x86 Player craches when an calling a native plug-in
Steps to reproduce:1. Download attached project2. Build a Standalone player- Target Platform: Windows- Architecture: x86- Scripting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject