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SetValueWithoutNotify doesn't work when integerField have its isDelayed ...
How to reproduce:1. Open the attached project named Case_11781682. Go to Window -> UI Elements ->Test3. Observe the Int Field ... Read more
[Vulkan] Semaphore.WaitForSignal goes up to 500ms when resizing any Edit...
Steps to repro:1. Create a new project2. Set Graphics API to "Vulkan"3. Try to resize any window Expected result: Editor does not la... Read more
GameObject is added as a child when dragged from Project window in-betwe...
How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more
[Android][Legacy Sprite Packer] Legacy Sprite Packer doesn't repack spri...
Reproduction steps:1. Open "case_1170597-ETC2_fallback_system_legacy_packer.zip" project2. Enter Play mode3. Notice "Size: 21MB"4. E... Read more
Visual Studio breakpoint is not hit if it's placed inside a namespace th...
How to reproduce:1. Open the "Breakpoint_Broken.zip" project2. Open the "ExampleScene.unity" scene3. Open the vList.cs in Visual Stu... Read more
"Assertion failed on expression" error is thrown when Audio Group's "Sen...
How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more
External Script Editor Args changes are discarded after restarting Unity...
How to reproduce:1. Install Notepad++2. Create a new Project3. Go to Edit->Preferences->External tools4. Select "Notepad++" as... Read more
[Visual Effect Graph] Speed Range text overlaps with X value in "Add Age...
Speed Range text overlaps with X value in "Add Age by Speed" block in Initialize particle. Steps to repro:1. Create a new project.2.... Read more
[Visual Effect Graph] Input field values are clipped in ArcCone & Color ...
Input field values are clipped in ArcCone & Color node, Color property. Steps to repro:1. Create a new project.2. Windows > P... Read more
[Universal RP][Android][Vulkan] Scene is not rendered on Adreno GPU devices
How to reproduce:1. Download and open project from https://github.com/Verasl/BoatAttack2. Make sure that Graphics API is set to Vulk... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject