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Additional unity window is opened on playing the scene when virtual real...
Additional unity window is opened on playing the scene when virtual reality is enabled for UWP Steps to Repro: 1. Create a new proj... Read more
[Particles] Unity crashes in a build when uploading non readable mesh da...
Repro steps: 1. Open attached project 2. File -> Build and Run 3. Play the build Expected: Build runs and particles get emitted Act... Read more
[Android] Portrait Upside Down orientation works as Portrait on some dev...
How to reproduce: 1. Open the attached project 2. Build and run Main scene on device 3. Press "Portrait Upside Down" button Actual ... Read more
Null reference exception occurs on changing search location filter when ...
Null reference exception occurs on changing search location filter when collaborate is on and services window is active Steps to Re... Read more
[2018.x] [OSX] Previously selected color is applied to the object when o...
To reproduce: 1. Open 'color picker test' project 2. Open preferences 3. In General tab, enable OSX Color Picker 4. Open 'SampleScen... Read more
[iOS] UI navigation is not possible with a Bluetooth keyboard
UI cannot be navigated using Bluetooth keyboards connected to iOS devices - only entering text to InputFields is possible, navigatio... Read more
Entering a composite string into InputField at high speed modifies multi...
Steps to reproduce: 0.1. Install Chinese (Traditional, Taiwan) keyboard input 0.2. Install AHK (AutoHotKey) 1. Open QA attached pro... Read more
Changing any quality setting switches the standalone build from Exclusiv...
To reproduce: 1. Open the attached project (qualitySettingsBug.zip)2 2. Build and run for PC standalone 3. Press Space to change th... Read more
Unable to create C# Test Script with Test Runner when project layout is ...
How to reproduce: 1. Download and open attached project "Liquid Fire" 2. Make sure Project window layout is set to "One Column Layo... Read more
Inconsistent AssetBundle build times with different compression settings...
Reproduction steps: 1. Open "AssetBundleBuildTime" project 2. "Window" -> "AssetBundle Browser" 3. Drag "Lightmap-0_comp_shadowmask... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly