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Unity Editor crashes on amdMtlBronze_FillInUBMSurfaceInfo when switching...
Steps to repro:1. Open a new project2. Go to Unity -> Preferences -> General3. Switch device to use to "Intel Iris Pro Graphic... Read more
[Linux] AudioClip generated by an external process (LMMS) and loaded int...
To reproduce:0) Download LMMS 1.2, run it and then link it to Unity Editor in Edit->Preferences->LMMS1) Create a new project2)... Read more
GameObject turns black when a Texture of an instantiated Sprite is used ...
How to reproduce:1. Download and open the attached project "1164993.zip"2. Select the Cube GameObject in the Hierarchy and inspect i... Read more
[Lumin][IL2CPP] C/C++ source code plugins are not built when building Lu...
Reproduction steps:1. Open the repro project2. Switch to ML Platform3. Point to your ML Certification file in the ML Publishing sect... Read more
AssetPreview.GetMiniTypeThumbnail returns null for MonoBehaviour and cus...
How to reproduce:1. Open the attached project ("case_1164970-GetMiniTypeThumbnailReturnsNullForMonoBehaviour.zip")2. Open the repro ... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce:1. Open the attached project named Case_11649402. Focus the Scene view3. Press G Expected result: No errors are thr... Read more
2D Colliders will not update their collision shapes when changing Transf...
How to reproduce:1. Download and open the attached project "case_1164935-matchtree.zip"2. Select the Cube GameObject in the Hierarch... Read more
[Hub] Version uninstall status is shown as "Installing Unity (queued)" w...
Reproduction steps:1. Open Unity Hub and go to "Installs" category2. Uninstall two Unity versions Expected result: Second uninstall ... Read more
[VR] Editor crashes when trying to change InputDevice with a script
How to reproduce:1. Open the user's attached project2. Open "Scenes/SampleScene" Scene3. Enter the Play Mode Expected result: Editor... Read more
[Android][PostProcessing] PostProcessing hides/overrides opaque renderin...
Reproduction steps: 1. Open the "1164841" project2. Build & Run for Android3. Open the Frame Debugger4. Select "Render Opaques" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask