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[MacOS] Camera.Render gets called twice per frame
Steps to repro:1. Open a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Observe the Profiler Expected r... Read more
Prefab Variant Instance's Component Positions in the Inspector are incon...
How to reproduce:1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project2. Double click "Canv... Read more
[Tiny] Scene is being marked as unsaved after trying to save it
How to reproduce:1. Open the attached "TestFor1065209.zip" project2. Open "TestProject" DOTS project's "MainScene"3. Do any change i... Read more
Crash when opening a project scene
Unable to open scenes on Windows without crashing. Steps to reproduce- Unity 2019.2.0b7- Open Lighting settings- Enable auto baking-... Read more
[UWP] Building multi-platform .appxbundle via MSBuild fails with IL2CPP ...
How to reproduce:1. Create a new empty project2. Switch Target platform to UWP3. Set 'Scripting Backend' to IL2CPP4. Build the proje... Read more
Usage of url() function in UXML does not give an error for invalid paths...
How to reproduce:1. Open attached project2. Select ErrorListItem.uxml from the Assets folder3. Check Console Reproducible with: 2017... Read more
[Android] Values passed incorrectly through native delegate parameters o...
Repro steps:1. Open attached project2. Copy the libAndroidCppDelegateTest.so (armv8a version) file from folder "nativeAndroidBuild" ... Read more
[Mobile Notifications][Android] "Too many alarms (500) registered from u...
Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more
Emission in custom shader shows different bloom than standard shader whe...
How to reproduce:1. Open the attached project("Emission_Bug")2. Go to Project > Assets > Scenes and open SampleScene3. Observe... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask