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0
votes
Fixed

[PLM] AO renders incorrect black texels when Bounces are set to "None" a...

Progressive Lightmapper

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Mar 08, 2018

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Version/s: 2017.1.0b1, 2017.3.1p3

How to reproduce: 1. Open users attached project and "BakedLight_AO_Bug" 2. Go to Window --> Lighting --> Settings 3. Choose Progres... Read more

0
votes
Fixed

Built-in lens flare is shown after overriding internal lens flare shader

Visual Effects - Legacy

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Mar 12, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: a big white square should appear Actu... Read more

1
votes
By Design
1
votes
By Design

TilemapRenderer sorting order is not consistent with different images

2D

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Mar 15, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open given Unity project 2. Enter "Woods Level 2" scene 3. Open the Tile Palette 4. Select "Bush" tile in the T... Read more

3
votes
Fixed

GUI.TextArea causes input string to duplicate itself with Japanease comp...

Windows

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Jan 18, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Set up Japanese language: https://www.google.co.jp/ime/ 2. Download user's project and open in Unity 3. Open ... Read more

0
votes
Won't Fix

[Android] Screen.width and Screen.height don't update at the same time a...

Mobile

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Mar 13, 2018

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Version/s: 2017.3.1p1, 2018.4.8f1, 2019.2.1f1, 2019.3.0a6, 2020.1.0a1

Steps to reproduce: 1. Open attached project "AndroidOrientationSwitch.zip" 2. Build for device and run 3. When you change orientati... Read more

0
votes
Fixed

[ARKit][EasyFix] Method's name is misspelled in GenerateImageAnchor.cs

Mobile

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Mar 14, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Download spring2018_update branch from here: https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/... Read more

0
votes
Fixed

[Editor] Crash on changing the graphics API to DirectX 12

Deployment Management

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Mar 15, 2018

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Version/s: 2018.2.0a3, 2018.2.0a5

Editor crashes while changing the "Graphics APIs to DirectX12" Steps to reproduce: 1. Open empty project 2. File > Build Settings ... Read more

0
votes
Postponed

Mouse click registers twice when foregrounding unity while recompiling a...

Themes

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Mar 15, 2018

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Version/s: 2018.2.0a4

To reproduce: 1. Open QA's attached project 2. Edit any comment in the "EditMe" script 3. Click on the Editor window to foreground i... Read more

0
votes
Fixed

Flickering Inspector (or other) window when changing Color Space from Ga...

Themes

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Mar 16, 2018

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Version/s: 2018.2.0a3

How to reproduce: 1. Open the attached project 2. Go to Edit --> Project Settings -->Player 3. Change Color Space from Gamma to Line... Read more

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