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3
votes
Fixed

Crash on ParticleSystem::EndUpdateAll() when exiting Play mode while a P...

Visual Effects - Legacy

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Dec 18, 2019

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce: 1. Open the attached project '1206498.zip' 2. Open 'Main Menu (Console)' scene 3. Enter Play mode 4. Exit it -- ob... Read more

0
votes
Fixed

[Linux] libaudiopluginresonanceaudio.so has code which uses SSE 4.1 inst...

Linux

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Dec 25, 2019

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce: 1. Create a new project on a machine with a CPU that doesn't support SSE 4.1 instructions -- observe the crash Re... Read more

0
votes
Fixed

SerializedObject target has been destroyed error is thrown on creating L...

Progressive Lightmapper

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Dec 31, 2019

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Version/s: 2020.1.0a16, 2020.1.0a18

SerializedObject target has been destroyed error is thrown on creating Lightmap Parameter in LightingSettings Preset. Steps to repr... Read more

0
votes
Duplicate

Editor crashes on ParticleSystem::EndUpdateAll when exiting Play mode wi...

Visual Effects - Legacy

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Dec 27, 2019

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Version/s: 2020.1.0a17

How to reproduce: 1. Open the attached project "case_1207894.zip" 2. Load the "Repro" scene and enter Play mode 3. Exit Play mode --... Read more

0
votes
By Design

[Lighting] Failed to find a suitable OpenCL device error is thrown on se...

Progressive Lightmapper

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Dec 31, 2019

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Version/s: 2020.1.0a17, 2020.1.0a18

Failed to find a suitable OpenCL device error is thrown on selecting Progressive GPU light mapper. Unable to switch to Progressive G... Read more

0
votes
Fixed

[Hub] Hub UI does not reflect the uninstalling state when multiple Unity...

Hub

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Nov 27, 2019

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Version/s:

How to reproduce: 1. Open Unity Hub 2. Make sure that you have at least 2-3 Unity versions installed through Hub 3. Queue multiple U... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce: 1. Open the attached project (case_1208474.zip) 2. Switch to the Game window 3. Under Edit > Project Settings > ... Read more

0
votes
By Design

[EditorWindow] [Mac] Floating window disappears and not brought back by ...

IMGUI

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Dec 21, 2019

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Version/s: 2018.3.10f1, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open a new project 2. Open any floating window (e.g. any option from "window" or three dots in existing tab a... Read more

2
votes
Won't Fix

Anisotropic filtering is not applied to Terrain Details when changing Te...

Terrain

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Dec 19, 2019

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Version/s: 2017.4, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1206564-Anisotropic_Texture_PerTexture.7z) 2. Enter Play Mode and set the Sca... Read more

0
votes
Not Reproducible

Editor crash when size of the List was set to 0 in the instance of a pre...

Scripting

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Nov 28, 2019

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Version/s: 2019.3.0a1, 2019.3.0f1, 2020.1.0a1

How to reproduce: 1. Open attached project "subclass selector.zip" 2. Open "non-zerosizeList" scene 3. Set "Foo List" size value in ... Read more

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